One of the biggest limitations of today’s VR headsets is the vergence-accommodation conflict (VAC). Most approaches try to solve it with new hardware. Our new paper asks a different question: Can we compensate for it computationally instead? 🧵
I’m excited to share our latest paper, now published in Virtual Reality! Virtual reality alters perceived functional body size In this paper, we asked: Does VR change not only how we see the world, but also how we perceive ourselves relative to it? Paper: link.springer.com/article/10.1...
Virtual reality alters perceived functional body size - Virtual Reality
Virtual reality (VR) introduces sensorimotor perturbations that may impact perception and action. The current study was designed to investigate how immersive VR presented through a head-mounted displa...
link.springer.com