I built a game I think strategy roguelike fans, like myself, will love #ScreenshotSaturday store.steampowered.com/app/4121430/...
Dusk Tactics
@dusktactics.bsky.social
A 2D isometric turn based tactical RPG/SRPG. Inspired by classics such as Tactics Ogre, Jeanne D'arc, Disgaea, Final Fantasy Tactics & more. Currently in development.
Drop your game⬇️ Like and repost🔄 Bonus I would mention your games in next post if you use my tools for your game📣 #indiedev #gamedev #horrorgames #cardgame #visualnovel #indiegame #indiegames
Young Man Playing Video Games Intensely
ALT: Young Man Playing Video Games Intensely
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Late in the demo, you'll encounter Mog Breaker, a cat burglar who is pretty self confident. Depending on your actions, she may join your party later in the game. She mainly uses a Pistol as a weapon and can steal items from enemy units. #ScreenshotSaturday #gamedev #indiegame #RPG
Optimizing the palette swap shader and storing all unit textures and LUTs on a single atlas now allows for much more unit diversity. (These are sample palettes, this isn't Power Rangers Tactics, that game is great and already exists *cough* Chroma Squad) #ScreenshotSaturday #indiegames #gamedev
Okay, full video is uploaded. It shows full combat, management tutorial, etc. It's a VERY basic battle, so prepare to be BLOWN AWAY! www.youtube.com/watch?v=WWJk...
Dusk Tactics - State of the Game 2026
YouTube video by Dusk Tactics
youtube.com
I created a video showing the entire Tutorial fight which includes pre/post battle dialog as well as the new Unit Management Tutorial. Here's just a slice, the full video will be up on our YouTube channel as soon as I finish editing it. #ScreenshotSaturday #gamedev #indiegame
It's an honor to host this week's official #TurnBasedThursday! 📢 Calling all #IndieDev and #GameDev folks to show off their turn-based games below! Love #turnbased games? ♥ / 🔁 great games in the replies and @ who should be in this thread!
Added some actual game info (Job data) to the website. Added info on the first ~20 jobs & working on css tooltips just like the ones in the game. Test them on the Soldier page (hover over Ability Icons) dusktactics.com/jobs/soldier/ #gamedev #indiegame #rpg #webdesign #css #ScreenshotSaturday
Soldier
Orders RaceRanksMoveJumpMove Type Requirements None Description Shield Rules Armor Rules Weapon RulesStat Base Overall HP MP Weight Speed Accuracy Critical Stat Growth Strength Dexterity Agility Vital...
dusktactics.com
Thanks to everyone who participated in the screentest, I'll have more in the near future to test different methods of handling different resolutions with pixel art. I'm curious if anyone else remembers when games used to force a resolution change, especially in the 90s, 2010s? #gamedev #indiegame
Looking for feedback on this: It's a simple java program (jar) that forces a 1280x720 resolution before running. (download in link below) If it works correctly, you should see a screenshot of the game in fullscreen and native resolution. dusktactics.com/screentest/ #gamedev #indiegame #rpg
Looking for feedback on this: It's a simple java program (jar) that forces a 1280x720 resolution before running. (download in link below) If it works correctly, you should see a screenshot of the game in fullscreen and native resolution. dusktactics.com/screentest/ #gamedev #indiegame #rpg
Dusk Tactics Screen Test
Dusk Tactics Screen Test This page is for a special test to help with development of Dusk Tactics. You can read more info below the download link (recommended). Downloadscreentest.jar - v0.1 - Executa...
dusktactics.com
A preview of the Moor Barrens Church & Graveyard map. Will feature undead units which revive after being felled (~3 turn wait period). Statues are a WIP, but it was nice to draw something outside the unit template/scale for once. #gamedev #screenshotsaturday #indiedev #RPG #game
The demo scenes will feature some minor tutorials, and about 3-5 playable scenarios with 1-2 repeatable battles you can grind on. At this point, no, the developer did not create an in-game menu tutorial but I might if there is time. #screenshotsaturday #gamedev #indiegame #RPG #pcgame #indiedev
A little peek at the new demo which will have a simple tutorial to help introduce you to the various systems in Dusk Tactics. Albion Banebreak will be your drill sergeant as you navigate various trials. You get 4 Soldiers to start with... #ScreenshotSaturday #gamedev #indiegame #RPG #game #pcgame
I added a feature to certain status effects that allows them to 'activate' independent of unit turns. Poison, Regen and similar effects will damage/heal at a fixed interval. They still wear off based on turns, but their effects are independent. #ScreenshotSaturday #indiegame #RPG #game #gamedev
Updated castle tiles (again), getting closer to something decent. Flying movement is pretty much complete. Units will combine walking & flying depending on the path, so it winds up looking more natural. This also shows jumping across to a lower height. #ScreenshotSaturday #gamedev #RPG #indiedev
Added local multiplayer, which allows free battles that split your units up, giving control of the 2nd team to Player 2. Similar to training in Tactics Ogre PSX/SAT & GBA. Also added ways to hide the menu and even show all HP bars. More below~ #screenshotsaturday #gamedev #indiegame #RPG #game
The demo for Dusk Tactics will feature a basic tutorial level, where things like terrain, unit positioning, weather, time of day, and other features are explained. Sprite sheets are now stored in atlas files making things run much faster. #screenshotSaturday #gamedev #pixelart #RPG
I'm trying to focus everything on getting a demo released by early 2026™️, so social media updates are on the backburner for now. There's been MANY changes, bug fixes, and even new props created by @pixelhoo.bsky.social It's been a long journey~ #screenshotsaturday #gamedev #pixelart #indiegame
This gif/video shows a nice culmination of features added in 2024-25. Dual Weapon Attack -> Counter (all with better anim/fx sync) I also like how they jump over their ally~ 🧐Video converted from gif w/ Yuvj420p pixel format. How does it look? #screenshotsaturday #gamedev #indiegame #2dart #art
I love when the big brains down at the corporate office come up with new things! #libgdx My engine was using a sprite batch w/ a single texture bind, causing tons of draw calls (flushes, etc). This new method allows many textures to be bound! Old(left) -> New (right) #gamedev #java #indiegame
The Feylin race now has a solid lineup of generic Jobs. This gives Miranda much more options in the demo! Each race has it's own Job Set ala FFTA/FFTA2 with a similar theme. Myrmidon (Warrior/Guard) Marksman (Archer) Wizard (Mage) [name TBD] #ScreenshotSaturday #gamedev #indiegame #2dart #art
If we're going back to the age of $80 games, then I want cartridges. Big plastic cartridges with art stickers on them that come in weirdly sealed boxes with multiple cardboard inserts, 2 booklets and a chance to win a free year subscription to Nintendo Power. #gamedev
Updated the Item section on the website. It now various types of items including Consumables and Equipment. Weapons, Shields, and Armor have their own pages, but information is still very limited. dusktactics.com/items/ #gamedev #indiedev #2dart #indiegame
Weapon sprites are now 2-4 frames instead of an entire overlay sheet. This is much more efficient & makes adding new variations a lot easier. More weapons will have unique/special equip sprites, like this VOLT WAND! More weapon variations on the way! #ScreenshotSaturday #gamedev #indie #art #2d
Apologies for the lack of updates, been trying to avoid social media & get more work done. Added a very complex Dual Wield system that takes into account A TON of different variables. Here's how crazy it can get (DW vs DW counter attack) 🧵Below #ScreenshotSaturday #gamedev #indiegame #art #2D
The new Guild Hall UI, where you will recruit generic units, is almost done. Some new functionality was added to generate units that also come with pre-learned abilities/passives if their level is high enough. The level is based on your own average unit level(+/-3). #gamedev #indiegame #RPG #game