The carbon dust is a valuable resource to create Cast iron, required on a lot of component recipes! #Hytale #HytaleMod #Blockbench
Edilan - Orbitech
@edilan.bsky.social
Owner of Orbitech mod Hytale partner - Use code 'edilan' to support my projects! Programmer and future Hytale modder and content creator.
Meet Grumpy, the cranky one! Powered by the magic of crystal cores, Grumpy is the second among the four golem brothers, built to roam around your base or farms. Grumpy and his brothers can be easily configured through a simple UI and in-game interactions using the Wrench #Hytale #Blockbench
We made a little showcase to show how the components work all together #Hytale #Blockbench
Modify the direction of rotational power to reach areas you couldn't before with the Gearbox! #Hytale #Blockbench
Expand and customize your mechanisms with the Big cogwheel! Combine it with other cogwheels to modify their speed and find new improved configurations! #Hytale #Blockbench
Power your mechanisms using the Cogwheel! Combine it with a Shafts or other Cogwheels to expand your buildings! #Hytale #Blockbench
The shaft is the first step to create simple and complex kinetic mechanisms. Connect shafts and other components to create thousands of new possibilities! #hytale #hytalemod #blockbench
Modify the behavior and settings of components and entities with the Wrench, and expand your possibilities and mechanisms to the limit! #Hytale #Blockbench #HytaleMod
This following days we'll be sharing some contents we've been working on. Starting with the Handcrank, a component made to allow you to power machines by hand if you don't have any Kinetic source around! #Hytale #HytaleMod
Welcome to Orbitech! We are a magical technology mod aiming to bring immersive automation systems into @hytale.bsky.social . Our priority is to be accessible to every player, regardless of their game knowledge. From cozy farm enhancements to making a PC inside Hytale, we got you covered!
Hey @thomasfrick.bsky.social to model projectiles, should we use Hytale Character configuration on Blockbench's plugin? Or Hytale Prop? #Hytale