A6a: Styles sheets, baby! Big honking style sheets! I will often dedicate parts of the sheet to measuring things like spells, units of measurement, character traits, NPCs (nonplayer characters), location names, and more. 1/2 #StetChat
Q6: Consistency is a key part of worldbuilding. How do you track consistency in the manuscript you’re editing, like character details, timelines, units of measurement (time, currencies, distance), magical systems, and advanced technologies? #StetChat