Currently working on some company for the #mouthoperatedmouse. Things are slowly starting to come together. #assistivetech #ahid
@embedded-ideas.de
Thanks so much, Patrick, for sharing your color palettes for projects like the Open DMG Display. Your palettes really elevated the project. Looking forward to seeing what you create next!
The final update for all my custom #GameBoy palettes is now live. To Libretro, FPGAming, and the retro gaming community who's supported me ever since I began doing this in 2019... thank you all very much. I'm a bit sad myself that it's over. Happy gaming! thewolfbunny64.itch.io/game-boy-cus...
Currently revisiting an eleven-year-old design. The #mouthoperatedmouse still gets some attention on Thingiverse, so I'm giving it an update. I'm finishing the documentation now, and there should be a blog post about the project within the next couple of weeks.
New post: A DIY pressure sensor made from 3D-printed parts and two strain gauges. Under $2 in materials, designed for sip-and-puff sensing, with complete build instructions and CAD files. www.embedded-ideas.de/posts/260702...
3D Printed Pressure Sensor
You wouldn't download a pressure sensor... or would you? A DIY pressure sensor for measuring relative sip-and-puff strength, built from 3D-printed parts and inexpensive strain gauges.
embedded-ideas.de
Happy 25th birthday, Game Boy Advance! To celebrate, I am happy to announce the Game Boy Enhance is FINALLY here! The Game Boy Enhance (AGBM) is a circuit-level recreation of the Game Boy Advance. It uses almost all-new components, but still uses the original CPU - it's not emulation!
New post: A very niche topic for anyone tinkering with strain gauges using #Avia ADCs like the HX717. Covers running multiple HX717s from the same clock and working around undocumented protocol quirks (which might affect the older HX711 as well). www.embedded-ideas.de/posts/260513...
Running multiple HX717 from a single clock
Unexpected and undocumented HX717 protocol behavior observed when operating multiple ADCs on a single shared clock line.
embedded-ideas.de
Embedded Idea's awesome open source DMG display has had some community additions: Japanese, Chinese and French GUI support codeberg.org/embedded-ide...
Open DMG Display update! Big contribution by tonyjih (www.facebook.com/tony.jih/ ): localization (EN/中文/日本語), polished UI, UI simulator, improved palette handling, and default “Pudding” logo (may change later 😉). codeberg.org/embedded-ide... #opendmgdisplay #oshw #gameboy #modding #retrogaming
New post: The CCGB, a Game Boy Color IPS mod based on the Open xGB Display, featuring USB-C video output. #ccgb #openxgbdisplay #retrogaming #oshw #gameboycolor www.embedded-ideas.de/posts/260416...
The CCGB - An open Gameboy Color IPS mod with integrated video capturing via USB
The CCGB is a Gameboy Color IPS mod based on the Open xGB Display. It uses a bright and crisp IPS panel and has integrated video output via USB.
embedded-ideas.de
New post: The Open xGB Display (OXD) A modular TFT driver board for Game Boy Color & Game Boy Advance IPS mods with optional USB video output. Built as a reusable platform for display mods. Fully open source. #openxgbdisplay #retrogaming #oshw #gameboycolor www.embedded-ideas.de/posts/260413...
The Open xGB Display – A Development Board for Game Boy Color and Game Boy Advance IPS Mods
The Open xGB Display (OXD) is a TFT driver board for Game Boy Color and Game Boy Advance systems with USB video output. It is designed as a modular platform for display mods and supports a range of RG...
embedded-ideas.de
Tito from Macho Nacho Productions did an awesome job covering the #OpenDMGDisplay in his latest video. He shares his experience building the ODD and dives into the details of its features. #opendmgdisplay #oshw #gameboy #modding #retrogaming www.youtube.com/watch?v=39m7...
The Game Boy O.D.D. Mod does it all | USB-C Video Out, Custom Palettes, More
YouTube video by Macho Nacho Productions
youtube.com
25 years ago, the GBA was released in Japan. Today, I've got a new design to show off :) I'm calling this design the "Game Boy Enhance," or the AGBM. (Thank you White from MGGC for the name suggestion) Check out this overview! www.youtube.com/watch?v=QqZR...
Game Boy Enhance Reveal
YouTube video by Bucket Mouse
youtube.com
New post on my blog: I built a joystick using a 2-layer PCB and some strain gauges. The #StrainStick works very similarly to a TrackPoint. There's also a small demo software that lets you use it as a mouse by connecting it to a CH32V203 dev board. #OSHW www.embedded-ideas.de/posts/260305...
The Strainstick - Building a joystick from strain gauges
The Strainstick is a joystick which works by measuring pressure, not movement. It can be built from a single 2-layer PCB and a couple of cost effective parts.
embedded-ideas.de
I wanted some mounting capabilities on my desk, so I added a SKÅDIS to the side. I used a 36×56 cm panel, which I cut in half. Maybe this is useful for others. You can find the printed parts at: www.printables.com/model/161717... www.printables.com/model/161720...
I did another take on SMD storage containers and added wire storage. Fully 3D‑printable and customizable, you only need an aditional spring per container. There’s even a mount for IKEA Skådis ;) Hope it helps you stay organized! www.embedded-ideas.de/posts/260214...
PartNest - Modular Stackable Storage for SMD Parts and Wires
Compact, stackable storage for SMD tapes and small wires with optional stands and pegboard hooks, fully customizable.
embedded-ideas.de
UPDATE: The Open DMG Display now supports all 32 game-specific Super Game Boy palettes, as well as the 45 Game Boy Color palettes. Huge thanks to VIS Modding for providing the checksums for all games. #opendmgdisplay #oshw #gameboy #modding #retrogaming www.embedded-ideas.de/posts/250417...
Open DMG Display (ODD)
An Open TFT Mod for the Original Game Boy (DMG-01) based on the RP2350B
embedded-ideas.de
USB video capturing for the Open DMG Display! I adapted the GB Interceptor approach for the #opendmgdisplay, making it likely the first #gameboy IPS mod with integrated USB video output. Big thanks to @there.oughta.be ! www.embedded-ideas.de/posts/251116...
USB video output for the Open DMG Display
USB video output has been added to the Open DMG Display. It is now possible to capture the original display signal via UVC on a PC or smartphone.
embedded-ideas.de
Turning a low-cost CH32V305 MCU into a Game Boy Advance (and Color) USB capture device, with no extra circuitry required. Captures full-res at ~60 Hz and streams it over UVC. A fun look at combining basic peripherals to extend the capabilities of a simple MCU. www.embedded-ideas.de/posts/251030...
xGB to USB - USB video capturing for Gameboy Advance and Gameboy Color
A proof-of-concept showing how a low-cost CH32V305 MCU can capture full-resolution Game Boy Advance video and stream it over USB as a UVC device
embedded-ideas.de
This week, I finally found the time to hang up my Brickpress prints. I’m still amazed by the way thoughts are portrayed and by the craftsmanship of the execution. Thank you very much, @guido-kuehn.bsky.social .
The Open AGB Display is live - A fully open source IPS screen mod for the Game Boy Advance, offering extra screen space for classic Game Boy games. Based on the RP2350, it is software defined and easy to adapt. Please repost! #openagbdisplay #oshw #gameboy www.embedded-ideas.de/posts/250825...
Open AGB Display - An Open Source IPS Display Mod for the Game Boy Advance
The Open AGB Display is a fully open source IPS screen mod for the Game Boy Advance, offering extra screen space for classic Game Boy games. Based on the RP2350, it is software defined and easy to ada...
embedded-ideas.de
I've done some work on the software side. youtu.be/3XFNJI190SY
Open AGB Display Preview
YouTube video by embedded-ideas
youtu.be
New open source rp2040 based flash cart for #GameBoy "so here's a thing i've been working on for a ... "Allison's Bootleg Cart"! it's a versatile, low-power flash cartridge for the Game Boy ... based on the RP2040 microcontroller. ..." friend.camp/@aparrish/11... abc.decontextualize.com
Hardware appears to be working; still some work to do on the software side. #openagbdisplay #oshw #gameboy #modding
New post! My take on efficient fractional scaling of game graphics for real-time applications. www.embedded-ideas.de/posts/250615...
Real-Time Fractional Scaling for Retro Game Graphics
Real-time fractional upscaling of low-resolution game graphics for resource-limited embedded systems, using binary division to avoid floating-point arithmetic.
embedded-ideas.de
A brief introduction to customizing palettes and the logo screen on the Open DMG Display using the provided Python scripts, featuring pre-generated palettes by @thewolfbunny64.bsky.social Really appreciate it, Patrick! #opendmgdisplay #oshw #gameboy #modding www.embedded-ideas.de/posts/250426...
Custom Palettes and Logo for the Open DMG Display
How to customize your Open DMG Display palettes and logo using some simple Python scripts
embedded-ideas.de