John Calhoun

@engineersneedart.com

Old Macintosh shareware author. Making things I wish existed when I was a kid. engineersneedart.com github.com/EngineersNeedArt

Final "boss" in Glider: the cat that tried to obstruct your glider from escaping the house. An early sketch—the paw a separate bitmap could animate (the swat!). The cat "trick" was: move into pawRect & retreat quickly (swat misses). Then dive back in. (The cat waited a second or so between swats.)

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Here's another early Glider sketch showing tables and candlesticks. For the tables, the bases were bitmaps, but the vertical support and table-top were rendered (allowing arbitrary heights/widths). The candle was a bitmap with a flickering bitmap flame. Just getting started here…

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Very early Glider… Before I knew how to display an arbitrary PICT (picture, created with MacPaint, for example), I rendered icons instead (32 pixels by 32 pixels). Sketched on graph paper first… A very different glider on the left. The one on the right would win out (when I grew beyond 32 pixels).

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Surprised I came across some sketches I did not know I had scanned/archived. This is an early Glider sketch when the paper airplane was the more common kind. It looks like electrical outlets might have given you "shots", not destroyed you. Ceiling ducts were bad too. I have a few more I can post.

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I re-made Glider some years back for MacOS/iOS. It broke at some point (perhaps an Apple change for Retina displays?) so I pulled it from the App Store. (Claude looked at the code—found some minor coordinate issues. Thanks!) Glider Classic for MacOS is back on. apps.apple.com/us/app/glide...

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