EVICTION | Retro FPS
@evictiongame.bsky.social
EVICTION is a retro-FPS with open-ended gameplay, set in an industrial wasteland. Steam page coming soon. https://lazaruskagemann.itch.io/eviction
New mechanic: Shooting causes nearby NPCs to panic #gamedev #indiegame #retrofps #voxelart #boomershooter #rpginabox
Expanding maps to have more hidden, derelict spots as urban exploration will be a big part of the game. Currently just getting the vibe down before adding items and easter eggs #gamedev #indiegame #retrofps #voxelart #boomershooter #rpginabox
Teaching the player how to interact with the world and jump through rotating a coal car dumper #gamedev #indiegame #retrofps #voxelart #boomershooter #rpginabox
Working on NPC behavior. Characters now have a chance to go into flight mode upon being shot 🏃 #gamedev #indiegame #retrofps #voxelart #screenshotsaturday #rpginabox
Detailing textures in my retro FPS #gamedev #indiegame #retrofps #voxelart #screenshotsaturday #rpginabox
Adjusted doors to be more proportionate to NPCs (WIP) #gamedev #indiegame #retrofps #voxelart #rpginabox
Firing animation for NPCs #gamedev #indiegame #retrofps #voxelart #rpginabox
Tinkering around with the art style. I still need to define a color palette. I've been looking for some kind of tool to help but all I can find are ones limited to 4ish colors (looking for 100+) so I'll probably have to make it manually. #gamedev #indiegame #retrofps #voxelart #rpginabox
New arena and textures. Very happy with how it's coming along so far. #gamedev #indiegame #retrofps #voxelart #rpginabox
New screenshots & updated shotgun #gamedev #voxelart #pixelart #indiegame #screenshotsunday #rpginabox #retrofps
Scooby snacks won't work on these dogs. #gamedev #voxelart #pixelart #indiegame #screenshotsaturday #rpginabox #retrofps
Trying to make barriers that fit the game world rather than just plopping fences down everywhere. Challenging but fun. #gamedev #voxelart #pixelart #indiegame #screenshotsaturday
human_punk_03 isn't very nice. His only friend is his trusty crowbar. #gamedev #voxelart #pixelart #indiegame #screenshotsunday
I'm expanding the factory floors in my game to give some breathing room in between tighter hallways. #gamedev #indiegame #retrofps #voxelart #pinion
More environmental textures! In addition to community feedback, I've been experimenting a bit more with color. I've also found some reference material from the Quake series. #gamedev #indiegame #retrofps #screenshotsunday #voxelart
I've been struggling a lot with balancing variety and function when texturing. While slabs of concrete and metal match the industrial aesthetic I'm going for, they become repetitive quite fast. #gamedev #indiegame #retrofps #screenshotsunday #voxelart
Beginning work on burning animations. Additionally working on related tools such as the fire extinguisher (powder type). #gamedev #indiegame #retrofps #voxel #voxelart
Hi, all! I'm making a voxel, retro first-person-shooter. Think DOOM but set in an industrial wasteland. My most recent addition is a double-barrel shotgun! I'll be sharing a video with some action soon. #gamedev #indiegame #retrofps #voxel #voxelart