@fallenstrogg.bsky.social
I'm still trying to figure out some compression that was used for the megatextures, but good progress.
Since Splash Damage kind of abandoned Enemy Territory Quake Wars, it is getting harder and harder for the mod community to support the game and continue playing. The Doom 3 engine is already open source, so just like the OpenMOHAA project, I decided to start an OpenETQW effort.