Faxanadus / ファザナダス

@faxanadus.bigseal.com

3D Artist, Programmer & Linguist 日本語: https://bsky.app/profile/faxanadus.bsky.social NB/Any/All VRMoveTime Developer: https://bigseal.com I also make VTuber 3D Models and graphics! Portfolio: https://vgen.co/Faxanadus/portfolio

I've been working hard on 3D model commissions lately, but I did manage to get virtual controller gyro movement working in VRMT! Now all that's left to do is to apply some smoothing and rotation limits 😅 I'll publish my Unity gyro controller plugins once I have everything fully working too.

I've started a new Dev Deep-Dive series for VRMoveTime, and the first is up! This one is about reverse-engineering I've started with the Unity Input System, and will expose PS4 and PS5 touchpad and gyroscope controls that are still "official unsupported" for PC. faxanadus.itch.io/vrmovetime/d...

VRMoveTime 4.22 Development Deep-Dive!

For anyone not following the app, VRMoveTime is a program that lets you combine 3D face/head tracking with game like movement, so you can actually move your character around the stage rather than havi...

faxanadus.itch.io

I'm very excited in a nerdy kind of way cause I was just able to optimize the app I've been working on to use around 3-4% CPU and 5% GPU with the included model! 🙀🙀 Some may be under the assumption that 3D VTuber apps take up more resources than 2D, but apps like VRMT and VSeeFace prove otherwise!

Screenshot showing VRMoveTime running and using about 3-4% CPU and about 5% GPU in the Windows Task Manager.