"Indie games are not gonna save gaming." True, because they already did. If indie games didn't exist I probably wouldn't be playing games anymore.
Feline🧪🐈Entity
@felineentity.bsky.social
3D Tech Artist, VTuber Smith and Rig Engineer. Warudo Power User. Adding soul to your favourite VTuber models.
With the stuff Sapaki is cooking up for our Customisable I really need to go all out in the Warudo coding department to accommodate for all that model goodness. 🔥🐈🔥
New MTG play format dropped: Proxy War. No card is legal except the ones you drew yourself on shitty recycled paper with a ballpoint pen and cut them out by hand. If you made up a card and your opponent doesn't notice/mind, it's legal as well. Only affordable format you should really play with ante.
> "wow, 'dependency injection' sounds really scary, I wonder what it is" > Has been doing DI by sheer intuition for years and never knew it needed a name
This might be the last time I have to use my test model before I can finally work with our proper one, but I got eye customization working. Can set them both together or separate!
Setting up an Archipelago scene for today, I think it's gonna be fun!
As if it wasn't already difficult enough to scout for a good web dev, now I also have to be cautious of wanna-be's that just vibe code their projects. 😭
ⓘ Tip: You may 𝗸𝗶𝘀𝘀 the top of a 𝗸𝗶𝘁𝘁𝗶𝗲𝘀 𝗵𝗲𝗮𝗱 to get 𝟭 𝗽𝘂𝗿𝗿 from the 𝗸𝗶𝘁𝘁𝗶𝗲𝘀.
The big challenge for designing the plugin for the customisable Warudo avatar is giving the user as much options to play with as possible without making these options confusing or daunting. Aiming for anyone that can use in-game character creators to be able to understand this.
Didn't get much work done today, but i made muffins, so I think we know priorities have been met.
While you will be able to set the skin tone of the model to anything you like, if you just want a natural color there is a handy slider to give you some quick tones! You still have the option to tint it with your own color, or just keep it off and select your tone directly.
Accidentally removed the wrong plugin and it deleted this node necessary for loading Cattayo outfits. Had to renoodle all those connections after the stream...
Starting to feel like a real plugin now. Graphic design is my passion.
Had to learn a whole new layer to Warudo for this one simple thing, but individual customizations now "remember" their last options so you can swap between your favourites without needing to set those every time, and they get saved and loaded like any other input in the asset.
After loads of headaches I finally got the UI to behave in the way I want. It only shows settings relevant to the customization, and gets out of the way if there are no settings. Onto the next feature!
Spent my entire work time yesterday trying to get something to work, it just would throw errors and I got nowhere. Today I deleted all that code and wrote what I could swear is the exact same kind of code. It now works just like that. What.
More boring but important foundational work: Blendshapes can now be applied as both global body shapes (shapes that deform the body and need to be applied to clothes and such) and individually per customization. UI is sadly jank because of a Warudo bug but I hope it gets fixed.🙏
Laying the ground work for color customizations, allowing not just simple tint but also up to 3 individual areas to be colored if the part allows for it. These parts can still be animated in Expressions or blueprints without having to worry which part is active!
Cooking up a generative system that lets me create customizable Characters in Warudo and make it super clean and easy to use. It still plays well with Warudo's systems and lets you use the model like any other one without the need for any extra setup beyond a customisation asset.
There are so many great ttrpgs, how could I ever decide what to play? I've read Lancer, Numenera, Break!!, Mythic Bastionland, Heart, Triangle Agency, and I wanna read Fabula Ultima. They are all so cool.
Joomfie texture work is done! I will add the spark of life... after I parried this heat wave.
So, I'm out of the loop, why is everyone so hype about GTA6? What are the new features? No, graphics aren't a feature. No, having to pay for cut content is not a feature. No, it being a gazillion years in development is not a feature. "It's GTA" isn't really selling it to me in this market.
Whenever someone posts their UVs they are those carefully placed islands that are pleasing to look at. And then there is me, chaos incarnate.
Today's exercise. Still not happy with the topology but I'm getting there.
Thought it would be fun to write my own minesweeper so I could turn it into a stream game. After a little bit of noodling I managed to get the algorithm down!
Me, sitting in my 10h shift in the office after Dokomi: "I WAS PROMISED A CON FLU! I HUGGED EVERYONE! I WAS RUNNING AROUND EVERY DAY! WHERE ARE MY SICK DAYS NOW???? 😭"
Had a wonderful time at Dokomi! The whole con was massive, so we didn't even manage to see it all. Got to meet a bunch of friends, accidentally forgot my phone in Rikku's hands, and finally met 2win as well! Looking forward to next year!