Forged Interactive

@forgedinteractive.bsky.social

Indie Game Development Team Wishlist To Hell and Back https://store.steampowered.com/app/2935820/To_Hell_and_Back/

People call me 'asset boy' like it's an insult. They don't know I was forged in the asset mines of Moria.

Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions. 🤖 Godot - 47% 🎮 Unity - 34% 🛠️GameMaker - 5% 🚀 Unreal Engine - 3% ✨ Other - 11%

Pie chart showing game engines used to create 10,511 GMTK Game Jam games in 2026. Godot has the largest slice with 47%. Then Unity with 34%. Other with 11%. Game Maker with 5%. And Unreal Engine with 3%.

What I noticed during Kenney Jam is that a lot of participants had issues putting together a 3D terrain quickly. So, I'll be releasing these modular terrain pieces soon. It'll allow you to slap together some models and create quick, low-poly terrain!

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Kenney Jam is really helpful for deciding which #gameassets to work on next, what's missing or could be improved. We've played all 600 games, and sent a questionnaire to everyone, last year the number 1 answer was skyboxes. That's fixed now of course!

LinkedIn going around sharing this like it's an achievement but time is money and this shit is over 140 hours of unpaid labor, to put it as generously as possible.

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The 2025 #GMTK Game Jam has concluded. Our game, Satan's Stop, received an average score of 2.71/5 across all 5 categories. We appreciate everyone who assisted with running the jam and the rating process. Our jam submission can be found here: forged-interactive.itch.io/satans-stop #gamedev #gamejam

Satan's Stop by Forged Interactive

A short horror game about working at a convenience store. Created for the 2025 GMTK Game Jam.

forged-interactive.itch.io