#indiegame WIP 🧪 (not sure why the hands are vibrating, ignore that 🤫)
FrogmanDev
@frogmandev.bsky.social
Technologist / Artist / GameDev • Architectural background • Chasing low poly vibes • Developing DEEP STATE 👽 👉 https://linktr.ee/FrogmanDev
PARKSIDE: DECAYED SOUL MANIPULATION IS OUT NOW ON STEAM Shoot, hack, and either save or sour the future of humanity in the dystopian city of Abbotsford, California in the awful year of 2038. Will you serve the Divine Rod? LINK IN COMMENTS #gamedev #indiegame #immersivesim
OICW wip 🛠️ Thought it could be cool to disable lean for this gun and instead invoke a Land Warrior style HMD for aiming around corners... #indiedev
After being on the back burner for a few months the texture regions are finally working Lets us draw shapes directly on textures to tag areas by material type, each having unique bullet hole decals, impact sfx, particles, and other surface-specific behavior 👽
Tried adding some cracks below this ice, crazy what a difference it makes compared to the flat texture 🧊 #indiegame
Noticed this anomaly in my take cover animations 🍑 #indiedev
Comparing the feel of a diegetic wrist-mounted light meter versus a traditional thief-like hud element 🧪 Also you can shoot-out vertex lights now 🎯 #indiegame #unity
Can't shake this urge to force the player through a pitch-dark tunnel network crawling with subterranean ETs 💀 #indiedev