I got another, extended chance to go and play @starwarsgracer.bsky.social today! Lots to share in due time 👀 Thanks again to @wearesecretmode.com and @fusegames.com for the invite and I got to hang out with @starwarsexplained.com again!
Fuse Games
@fusegames.com
🎮 The official account of Fuse Games. We're a passionate game studio working on our first title, STAR WARS: Galactic Racer™.
I got to play @starwarsgracer.bsky.social today and I can’t wait to talk about the experience. Thank you @fusegames.com and @wearesecretmode.com for the chance to play!
The pilots you'll meet in the Galactic League are a myriad mix. Each has their own backstory, motivations, and allegiances, but they are all connected by their shared love of speed.
Fun Fact: one of our vintage-themed skim speeders is inspired by a De Havilland Vampire jet flying backwards. Yes, really. 🔁🛩️
Fuse’s Game Design Director on making podracers feel dangerously fast: “Forgiving in the pack, unforgiving when it counts. One system malfunction and clipping a rock at 1000km/h becomes something spectacular - in the worst possible way.”
Fuse’s Lead Concept Artist, James Lewis-Vines on the design process for repulsorcraft: “Silhouette says it all - each vehicle’s design communicates its strengths and weaknesses, grounded in real-world inspiration from motorcycles, cars, planes and beyond.”
Landspeeders, speeder bikes, and skim speeders all favor different piloting styles. Are you the type of pilot who sacrifices speed for safety? Or will you risk campaign-ending crashes to go as fast as possible?
Fuse’s Lead World Artist on the challenge of building spaces that feel alive: “Every prop has a backstory. Our artists roleplay the characters themselves – imagining their routines, how they’d shape the space, and ensuring the environment, NPCs and player all feel like one cohesive world.”
We had creators and press come to our studio to get hands-on with STAR WARS: Galactic Racer™. Here's a look at first impressions. 👀
Fuse’s Lead Concept Artist on the return of iconic podracers: “Bringing these iconic podracers back into the spotlight has been thrilling - staying faithful to the original ‘STAR WARS: The Phantom Menace’ designs was paramount, using archival imagery and modern technology to enhance every detail.”
Our Game Design Director on the skim speeder’s signature move: “It can flip onto its side, narrowing its profile at a slight cost to speed - worth it to slip between rivals, skim lava edges, or carve tighter lines through switchbacks.”
Start your engines! Check out this exclusive interview with Fuse Games’ very own co-founder and CEO, Matt Webster. ⬇️
"The initial idea was to bring our love of racing and our love of STAR WARS™ together" Fuse Games' CEO and GM Matt Webster describes the studio's journey to making STAR WARS: Galactic Racer™ in the latest news post. https://bit.ly/4vMGv0F
Dora, our Lighting Artist, recently led a workshop on entering the games industry, sharing practical advice on portfolios and transitioning from education to a career. Huge thanks to Dora for supporting the next generation of developers!
Pride Month reminds us that great games come from many diverse perspectives. Happy Pride to the LGBTQ+ talent across our studio and industry whose creativity, expertise and passion help push games forward every day. 🏳️🌈
Fuse’s Game Design Director explains how tracks offer unique challenges: “Lantaana’s tight rainforest tracks, hairpins and extreme corners can sneak up on you. Speeder bikes excel because you can instantly slam the brakes on, then accelerate out of the corner, returning your speed- and then some.”
I'm excited to share that I played Star Wars Galactic Racer at @fusegames.com today! A huge thank you to @wearesecretmode.com for the invite. I got to check out the campaign and arcade mode with podracing! Will have a video with my full impressions coming soon 👀
Welcome to Derven Acos, where champions are born and losers annihilated. Which one will you be?
Fuse’s Studio Art Director on Lantaana: “Lantaana is where two ages of civilisation collide. The remnants of crumbling ancient temples co-exist with the geothermal infrastructure left behind by the Empire. Beyond shaping the game’s mechanics, it’s a strong juxtaposition of visual themes.”
Fuse's Studio Art Director, Jonathan Rowe, explains what inspired Derven Acos: “It’s arena design is inspired by Formula 1 race circuits around the world. The design draws from tracks that weave through stadium infrastructure, like those in Mexico, Malaysia and Abu Dhabi.”
Fuse’s Senior Hard Surface Artist on Sebulba’s iconic repulsorcraft: "Graceful, sleek, quiet... the craft that "almost" won the Boonta Eve Classic is none of these. The Plug-F Mammoth is known for its orange flash of power and noise, which is why we took such care to match its colour and livery.”
Embark on a STAR WARS™ adventure unlike any other and experience a rivalry that will define the course of the Galactic League. Watch the official story trailer for STAR WARS: Galactic Racer™ unveiled today at Summer Game Fest. Launching worldwide on October 6th. Pre-order today!
Our Principle Vehicle Artist on the design process: “Designed within the Kor Sarun theme, the Rak S draws from sleek Sith-inspired forms, with mechanics tucked beneath the body. Real-world references like the F-117 Nighthawk ground it - while STAR WARS cues keep it familiar, yet new.”
Fuse's Senior Concept Artist on designing the Kor Sarun: Darc X landspeeder: “We wanted this landspeeder to feel sleek and aggressive, balancing curves and sharp edges. We were inspired by the Knights of Ren transport ship, using its dark, signature rear silhouette across the set.”
Fuse's Senior Concept Artist on the design process: “A key goal for this speeder bike was to feel powerful without exposing too much of its internal structure. We focused detail on the rear to communicate aggression, while keeping the top surfaces clean ensuring space for future livery design.”
📣 We're hiring a Character Artist! If you love creating interesting, vibrant characters with distinct personalities and collaborating with others to bring them to life, we'd love to see your work. Apply here ➡️ https://f.mtr.cool/tfsnwlzmsl
Check out the most crucial piece of advice that got our developers, Kat and James, where they are today. 👇
A huge congratulations to our devs who completed the Dorney Lake Triathlon! 🎉 Not only did they cross the finish line, but they absolutely smashed their fundraising target - raising £990 for Blood Cancer UK, exceeding the original £300 goal. Thank you so much to everyone who donated!
You know what day it is. May the 4th be with you. It's time for part 2 of our developers' favourite Star Wars moments.
It's May the 4th! And what better way to celebrate than interrogating our developers about their favourite Star Wars moments... What are yours? Let us know in the comments!
Ahead of Star Wars Day tomorrow, we're taking you on a leisurely stroll through Fuse Games HQ! Can you tell we love Star Wars? 😅 #ukgamestudio #fusegames #gamedev