Gaming Blows

@gamingblows.bsky.social

UE5 titles are the Netflix Original Productions of gaming. Anything is better. Even Unity is better. Frostbite. Silk. Katana. They can all produce vibes. Nearly every UE5 production feels like sticky factory farmed template cut slop no matter how much money is thrown at it. #rip #tokyoxtremeracer

If Silksong had released in 2020, not one single person would have said or thought "I can't believe this released so quickly, it feels like a game that should have taken an additional 5 years!" That said, as an anti-capitalist I think It's great that the devs were relaxing throughout development.

From the Fantasy Life i Twitter page: "You can now adjust the camera to see more of the world around you! By selecting 'Camera Operation (Far)' in the options menu, the camera’s movement range expands, maybe even enough to spot a dragon napping in the distance?" Game changer (literally).

An image of Fantasy Life i, portraying the legacy "Normal" camera angle that nobody will ever, ever use again.An image of Fantasy Life i, portraying the new "Far" camera angle that everybody will use from now on.

@banditloaf.wcnews.com I am finally going to play my first WC game. I primarily like to play on my TV. Should I jump right to WC3 on PS1, or should I bite the bullet and sit at the PC with 1 and 2 first? And if so, are GOG versions suitable, or are there fan patches somewhere I should use? Thanks!

Dumping the game into a generic UE5 fantasy shell with little to no consideration for the aesthetic value or art direction of the original game is an "impressive remastering." Clownish take from Digital Foundry here, and one that will ensure we get more low quality trash like this in the future.

Bild

This Oblivion remaster is the most offensive thing I’ve played in years. The contempt for its fans and own legacy that Bethesda has shown by allowing the hacks at Virtuos to lazily shit their legendary game into an artistically bankrupt Unreal Engine 5 toilet is beyond words. Fuck Todd Howard.