Gaurav Mathur

@gauravcm.bsky.social

Builder. Producer. Artist. Advisor. Creator of gamedevmap. Formerly at LucasArts, Double Fine, Factor 5, Toys for Bob, Penumbra, and E-Line Media.

For #WishlistWednesday, check out Devil's Liminal from @studiointerlude.com! This is a branching slow-burn horror and yuri romance visual novel inspired by Azores folklore and Goethe's Faust. Devil's Liminal is now in Early Access, with a full release coming September 1 on Steam: s.team/a/2271270/

DEVIL'S LIMINAL on Steam

DEVIL'S LIMINAL is a branching slow-burn horror and yuri romance visual novel. In a life of poverty and violence, Margo Silva has one last summer in Arizona before college. Make choices to maintain a ...

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The July gamedevmap.com data drop is live with 231 new entries. 10252 entries total across 125 countries! Africa: 191 Asia: 1631 Europe: 4350 Latin America & the Caribbean: 366 North America: 3358 Oceania: 292 Remote: 62 * Totals reflect coverage, not full industry. Image: NASA Earth Observatory

These Bluesky Lists are a modern realization of my original vision for @gamedevmap.com from the early days of social media: connecting game development organizations to make the world feel a little smaller. 🩵 We're not alone. We can lift each other up. Thanks, Atul Goel, for making this possible.

gamedevmap@gamedevmap.com · 4w ago

🆕 NEW for July: Visit the Lists tab on @gamedevmap.com to explore our Bluesky Lists by country and region! 🇳🇿 Start with New Zealand: bsky.app/profile/game... We're approaching 500 Followers on Bluesky and would love your Follow and Repost on this #FollowFriday! 🙏 Morning, @nzgda.bsky.social! 👋

The April gamedevmap.com data drop went live on... #MayThe4th! ✨ We completed our quarterly URL verification pass across the full dataset and added functionality to catch duplicate entries. We're at 9565 entries, back down from 10,000+. Please support our work with a donation and share this news.

Hi, I'm Gaurav! I've run @gamedevmap.com for 20+ years. #OpenToWork for creative production and developer relations roles after growing it into a nonprofit over the last year. I'm Co-Chair of the @igda.org Devs with Kids SIG. This is #WhatAGameDevLooksLike after playing with color before #GDC2026!

gamedevmap Founder & President Gaurav Mathur, color-stained after playing Holi.
JC Lau 🔜 Gamescom!@drjclau.bsky.social · 5mo ago

This is #WhatAGameDevLooksLike! I’m JC, I’ve been a gamedev for 10+ years in AAA/indie, and I am currently lead producer and (NEWLY MINTED) COO at my studio, @twirlbound.com! I love making cool stuff with cool people, developing sustainable career paths, and of course yelling (lovingly) about Jira ✨

JC has pink and purple hair and is wearing sunglasses, a black sleeveless hoodie, and a silver necklace with a pizza charm on it. She is in front of a bunch of flowers that look like they are exploding out of her head. The sky is blue behind her.

As @gamedevmap.com grows from a "me" community service project into a "we" nonprofit, you'll see fewer personal posts. My mom once wrote what she was grateful for about me: "Your ability to dream dreams, and your tenacity to make them a reality, even if it takes a long time." Missing her today.

gamedevmap@gamedevmap.com · 5mo ago

Happy #InternationalWomensDay from #gamedevmap. Over the past week we introduced our leadership team, whose efforts have made our nonprofit possible. Our board composition is inspired by my cousin’s advocacy for board diversity. For my daughter's future, and in memory of my mom: Sushma Mathur. 🤍

Laila Shabir is Founder & CEO of the award-winning Girls Make Games and the GMG Scholarship Fund. With a background in economics and banking, she has led education and access initiatives reaching 27,000+ students in 22 countries. Her personal goal is to teach one million young women to make games.

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Dr. JC Lau is an award-winning game producer with over 12 years of experience at studios such as Bungie, Xbox, Harebrained Schemes, and Twirlbound. She is a frequent industry speaker and author, and the creator of #WhatAGameDevLooksLike, an online celebration of diversity among game developers.

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February 19, 2026 marked 25 years since Star Wars: Starfighter launched on PlayStation 2. I optimized the Naboo Starfighter from a densely triangulated high-res mesh (no UVs) provided by Industrial Light & Magic, long before procedural mesh reduction and retopology workflows were standard in games.

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Chitvan Gupta is an Engineering Manager with 10+ years of technical experience at game companies such as Zynga, Glu Mobile, Playstudios, and Gree International. She brings community-building expertise as the Co-Chair of the International Game Developers Association (IGDA) San Francisco Chapter.

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The January data drop landed on the 31st: 150+ new entries, 9378 entries total! We added a Microstudio category for teams of 1 - 3 people. We'll update the dataset over time to reclassify entries that fit this categorization. Also, a big Netherlands update! Hoi hoi, @dutchgamesassociation.nl 🇳🇱

We have deactivated our X account. Thank you to the nearly 3000 followers we had on X. xAI's policies do not align with the kind of inclusive game development community we work diligently to support. #GoodByeX

Photo from a cave dwelling at Bandelier National Monument near Los Alamos, New Mexico.