Gentle Gravity Studio

@gentlegravity.bsky.social

A tiny studio of four people passionate about making artful video games🎮 Currently working on "Song of the Peacock", a fantasy graphic adventure

We are adding parallax to all scenes in the game. You can see how your room in the palace looks now, including the new animation for the little bear. It's alive! You might notice an update in our GUI too. There will be a lot to show you guys in our next events.

One design challenge in our game was imagining what the frog spirit's tadpoles might look like, while still playing with the elements that characterize an adult frog (the hands, the spider elements). This little one is very special. One might even say, a frog princess.

A number of rough lineal sketches against a soft aquamarine background, that explore the appeareance of a fantasy tadpole that is wearing a conical hat in all of it itterances. In the discarded versions, there is a main blob for the face, and seems to be standing on small hands.The final design is coloured and detailed. It has a round body with its limbs, short and rounded, coming out in the same distribution that that of fingers on a hand. It has a visible yellow belly, and six beady eyes, with a small mouth. It is wearing a conical green hat with a small penchant. The hat is  tied around its body and upper arms with a couple of bows. A sketch besides it demonstrates that it moves by rolling around its limbs.

For this labour day, we wanted to introduce you to some of the palace workers: Boloorma and Naran. It is customary to pair up veteran palace staff with newer servants, as they grow too old to do their regular duties by themselves. Happy international workers day!

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A game is not complete without an icon. While there is still a long way ahead of us, we now have designs (from simplified to fully detailed) for Song of The Peacock. We hope that one day in the future, it will sit on your desktop screens, ready to launch you into a big adventure.

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Among everything else, something we will be working on for the following months is a save/load system. We already have some preliminary visual of what that might look like. Each pond below is a slot and it will fill with the image of the last scene saved

Something that almost looks like a child, like you, until it is close enough. You could call it a ghost. It is the whisper of what remained, and it doesn't sound quite human. There are so many of it. But it means you no harm. (Another peek into later characters of the game)

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Estamos felices de anunciar que este 10 y 11 de Abril estaremos en 2 nuevos eventos con la build del juego actual para probar en nuestro stand. Parte del equipo estará en el MadGamesShow en Madrid, y la otra mitad en la Atlantic Conference en Carballo. Nos vemos pronto!

Some lore for Friday! Here is some folklore from the kingdom of Togos. A story that serves as a cautionary tale: spirits don't always help the ways we expect them to, or in ways we like. This is completely bonus information, as a mention of it barely appears in game.

A simplified drawing of a farmer, in ceramic colours. She hears music, indicated by bright orange notes. In the corner a text reads: "The origin of the Golden River is a legend that starts with a simple farmer. One that was living her life. "A simplified drawing in ceramic colours. In the centre one eye surrounded by scales shows in an opening on the ground,as it breaks around it. It looks like an egg hatching. The bright orange notes are there, indicating that this is the origin of the music. In the corner a text reads: "In the vastness of all the land, all that Xoria is, part of the god spirit had awaken to new conscience. And their eye was golden."A simplified drawing in ceramic colours. It shows the farmer using her tool to leverage the ground, as a bright orange snake comes out of the earth. In the corner a text reads: "Once a scale, now a snake; the farmer helped their release from earth. Pouring it went, free."A simplified drawing in ceramic colours. A brown peacock is in the background, with a menacing pose and a extended claw. The bright orange snake curls around the now orange silhouette of the farmer, with movement lines that suggest the magic taking place. In the corner the text reads "But punishment awaited the farmer. Xoria was enraged by this defiance. For her protection, she was encased in gold by the Serpent, forever untouched. A statue by the River’s tail"

The uniform for the royal guard is designed with form over function, showing the insignia and the colours of your house. This is one of the characters you can approach in the patio, as she guards the doors to a very important meeting. But will she let you in?

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✨El pasado fin de semana se dieron cita varias JAMs de forma paralela, y algunes de nuestres mentorizades de diferentes ediciones han estado participando en ellas, creando proyectos que nos hace ilusión compartiros por aquí 💜. 🧵

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Now implemented: your inventory. Based on the fabric belt that the character wears, it opens with a cool unraveling animation. There are a number of useful items that you can gain through your interactions with other characters!

Aquest divendres estarem a DOS llocs alhora! La nostra programadora estarà "defensant la primera línia" a Terrassa, on podreu jugar el nostre joc a l'Indie Games TRS. El joc estarà disponible de 3:30 a 8pm. Si esteu a prop, veniu a saludar!

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We will be in TWO places at once this Friday! Our programmer is holding the fort in Terrassa, where you will be able to try our game at the Indie Games TRS. It will be available from 3:30 to 8pm. If you are around, please come say hi!

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