guillaume

@ghiom.bsky.social

game designer & illustrator 🦦 currently working on Pikuniku 2 - 1/3 of studio Quasi Quasi - based in Seoul https://guillaumelauge.com/

this is very ironic because as someone who dedicated time (years) learning Blueprints, I spent so many hours on reddit pages, youtube videos and deciphering screenshots... and this is precisely why I had to understand what I was looking at instead of just copy pasting

Robert Yang@radiatoryang.bsky.social · last mo.

wait is epic killing visual programming in unreal 6 because there’s not much data to train on, thus AI is bad at it? (many BP examples are images, few open source BP projects)