She/itnkerGhost

@ghostsinkerghost.bsky.social

Drink Water 💜 @eviljulia.bsky.social‬ 💜 Read Sinker by UnmovingGreatLibrary https://archiveofourown.org/works/21274484/chapters/50655191 (03/07/2000. Feminine Tomboy Enby Creature. Banner STOLEN from Celica, the girl with a million @s)

Basically I think that the Knight actually being the Knight from the prophecy and actually intending to cause the Roaring at all is a misdirection and the Knight supposedly being around before the heroes, something which shocks Ralsei, is a big hint to that.

She/itnkerGhost@ghostsinkerghost.bsky.social · 4d ago

Within the context of Deltarune’s world, walking around calling themselves “The Roaring Knight” is the equivalent of someone walking around telling people they’re the Devil from the Bible

QRP with your most popular post on BSKY! In technicality the most liked post on this account is the Reimu pile collab which I'm very proud holds that spot, but I can hardly claim it's "my post" as it belongs to everyone. So instead my most popular post is this dummy

Nareko deploys a scarab that immediately flies backwards and hits her in the face

"Whatever! Go my scarab!"

"Wah-!"
Redler Red7 (COMMISSIONS OPEN)@redlerred7.bsky.social · 4d ago

QRP with your most popular post on BSKY! I unfortunately don't draw comedy artworks very often, but when I do they usually pop off (relative to my usual engagement) Original, here: bsky.app/profile/redl...

"Visual novels aren't literature because Muv-Luv isn't Wittgenstein" "remasters are anti-art" One day you will die. As your embalmed corpse enters the dirt, your legacy will be "argued Caillou Gets Grounded is proof web animation is an offense to nature." Is that what you want?

In Super Mario Bros.: The Lost Levels, green trampolines make Mario jump so high he goes offscreen for 6 seconds. By extracting his position values from the code, we can "zoom out" the stage and visualize his actual arc, which reveals just how absurdly high the jump is.

Jump Height: 1186 pixels (5 vertical screens)
Jump Distance: 900 pixels (3.5 horizontal screens)
Jump Duration: 360 frames (6 seconds)
Source: info: Jdaster64, supermariofiles.wordpress.com