Brass instruments. The graveyard. A person in white, fleeing. And a girl fleeing, in terror.
Girls Running From Houses
@girlfleeshouse.bsky.social
Flee, all is discovered. By @tanaudel.bsky.social. Automated, not AI. Same as old code, but via @bluebotsdonequick.com (so won't exactly mirror legacy posts). Gothic (and other) art at tanaudel.redbubble.com Patreon: patreon.com/tanaudel
The house will remain, despite her will. Its history will reappear when she least expects it, in the pages of a book, in a painting in a gallery.
Grinding stones. Water stains. Longing.
In a thunderstorm, she shrinks from the sound of faint music.
The girl discovers the house through rumours and scandal, and explores it guided by opportunity.
The fate of the girl turns on the friendship between the lawyer and the lawyer.
The girl cannot leave the house because she made a promise.
She arrives at the house when the earth is silvered by frost, seeking research materials for a book. She carries the white pebble, and a communication.
The house tests her to prove whether the girl is the true heir.
She discovers that the house teems with shifting lights. But in addition, there is a rumour of a shimmering monk, who was falsely accused and who brings restless dreams.
Sometimes on sunset, she glimpses shifting shadows.
The house is threatened by a dam. The girl will only ease its ruin.
The smuggler is vindictive. The cook belches sulfur.
When she is old, the girl will fret over the person who should protect her, who was her secret champion.
The house is symbolic of a shroud. It resembles a wedding cake.
She discovers that the house has been beset by writers. But in addition, there is a account of a ominous lady, who overturns potted plants and who foretells the fall of the house.
She is forest-limbed, and that will save her.
When she departs the house, she will wear a gown she did not choose.
The house, like the girl, never faces the sun.
Intrepid reader, the girl could scarcely take time to think.
The girl, like the house, loses her temper.
The house, like the girl, is not undefended.
The girl is a seamstress. She is self-sufficient. All she wants is to do her duty.
By training, the girl is cockerel-swift. Not without cause, the neighbour is the girl's downfall. Together, they must just prove a line of descent.
They know the fact that she is fish-tongued. But they refuse to guess that, before she outwits her enemies and leaves, she will pace these halls, carrying the thing too many others would kill to obtain.
The fate of the house turns on the history between the girl and the groundskeeper.
At the instant the girl flees the house, it will wreak vengeance.
The house is infested by liminal spaces and caryatids.