Gustav Rathsman

@guratron.bsky.social

Making sound for games at Sweet Justice & SweejTech. I love a good workflow! Making music for fun as GURATRON 1988. I love mids!

Today's my birthday! I remember one birthday more than any other. I woke up at 5am, too excited to sleep. I went up to mom and dad, and they said I could unwrap one of my gifts, as long as I let them sleep. I got GoldenEye for N64, and my life changed forever running into the Severnaya sunset

Another example of implementation based on linear speed! I've simply drag-n-dropped the sound to the door object. The creaking loop's gain is controlled by the speed, and impacts are controlled by acceleration - all done from inside the MetaSound #gameaudio

We're working on a MetaSound interface that outputs physics-based parameters directly into the graph. The sound is attached to the ball, and then everything is controlled from within the sound based on a LinearSpeed-parameter #gameaudio

Artist, dog-lover, and avid reader ....is what BluesSky suggested, and it's not completely wrong! I love dogs, but I have a cat. Does that make me a cag person, or a dot person? My first post on Bluesky. So much pressure. Choose your words carefully, the #world is watching... SMÖRGÅSBORD!