Tune in in 25 minutes to watch the stream! www.youtube.com/watch?v=f6_L...
Conestoga College - Game Design Capstone 2025
YouTube video by Condors Esports
youtube.com
Gus Town
@gustowngames.bsky.social
We're working on it. Indie game dev, designer, and producer. https://linktr.ee/GusTownGames
Tune in in 25 minutes to watch the stream! www.youtube.com/watch?v=f6_L...
Conestoga College - Game Design Capstone 2025
YouTube video by Condors Esports
youtube.com
A recent challenge from my VFX professor to make the effects for a game that doesn't exist based on a movie that does. Here was my go at Django Unchained done as a top-down shooter inspired by the Hotline Miami games. #GameDev #IndieDev #TechnicalArt
Second most recent game jam I've been a part of. The post-prequel only people you don't know asked for 🧱😎 #GameDev #IndieDev gustowngames.itch.io/brickscape-b...
Brickscape Brickternal by Gus Town Games
The Post-Prequel
gustowngames.itch.io
Another effect, this time inspired by the seiges in #KingdomComeDeliverance and #ForHonor. This boiling puddle of siege sludge uses no pure blacks or greys, but rather a mix of purples and greens to make it feel more acrid and thick. #GameDev
A recent assignment for my VFX course. A holy particle system inspired by #KingdomComeDeliverance Other than the spotlight, all the particles are made up of inventory icons from the first game. #GameDev
Using a handfull of tutorials to make a custom water shader in Unity 6.1 Having a great time working with friends on our fishing game for the Winter 2025 Centre for Virtual Reality Innovation - VARLab game jam. #GameDev
PvP Tetris is a wild idea. I love it 🧱
🚀 Big Announcement! 🎮 Excited to reveal Astroblocks, a puzzle fighting game - 2025! 🧩 Stack, clear & chain combos—rings, lines & chains—for powerful attacks! 📽️ youtu.be/yMcuHOPdphc 💙 Wishlist: 👉 store.steampowered.com/app/2747930 I'm a #SoloDev, every wishlist & share helps! 🙏✨ #GameDev #GameNews
Preview of our new Kneon Knights splash screen and a little music demo
Feature Complete done for Kneon Knights, now it's time for a bit of a break. Can anyone in #GameDev give some tips for the next steps towards a proper alpha and beyond?
The most rewarding part of being a #gamedev for me so far is when my little preview videos do numbers in the family group chat
A short demo of Kneon Knights' procedural generation system within a greybox. From only 3 character sprites by one of our artists, we can create 243 different enemy designs. Within the next few weeks these will be fully animated and active within the game.
As of September 30th, KNEON KNIGHTS is in development! I worked on this game concept through the summer, and was over the moon when it was chosen as one of my cohort's 7 capstone projects. Kneon Knights recived the most 1st and 2nd choice votes on the ranked ballot! #GameDev