Gus Town

@gustowngames.bsky.social

We're working on it. Indie game dev, designer, and producer. https://linktr.ee/GusTownGames

Using a handfull of tutorials to make a custom water shader in Unity 6.1 Having a great time working with friends on our fishing game for the Winter 2025 Centre for Virtual Reality Innovation - VARLab game jam. #GameDev

A short combat preview from our latest Alpha. The entire Kneon Knights team has been hard at work the last month as we get closer to our goal. It's nice to see things starting to come together. #GameDev #IndieDev (All vfx and shaders by yours truly 😎)

A short demo of Kneon Knights' procedural generation system within a greybox. From only 3 character sprites by one of our artists, we can create 243 different enemy designs. Within the next few weeks these will be fully animated and active within the game.

As of September 30th, KNEON KNIGHTS is in development! I worked on this game concept through the summer, and was over the moon when it was chosen as one of my cohort's 7 capstone projects. Kneon Knights recived the most 1st and 2nd choice votes on the ranked ballot! #GameDev

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