melos han-tani

@hantani.bsky.social

Hello I am making music/games like anodyne, angeline era and @danchidays.bsky.social email analgesicproductions at gmail blog: https://buttondown.com/melodicambient/ They/them

been trying to figure out backloggd rating curves by coming up with "finger theory" as to why fingers appear in some games but not others. theory: when a game has story/lore focus people tend to rate in round numbers, but the more the game focuses on 'gameplay' the more you see X.5 ratings. (maybe)

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I don't make any money off the zine press, the film series, my organizing work, my own writing, or really anything else. If you've benefited from my work, or if you just think it's cool, consider helping me out. I need $10,000 to live. www.gofundme.com/f/i-need-100...

Donate to I need $10,000 to live, organized by Isobel Bess

I need $10,000 to live. I run a trans zine press called Other Spaces , which publishes wo… Isobel Bess needs your support for I need $10,000 to live

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dream bumpslash game.. - quest64y world with combat encounters in between towns. 3rd-person walking + camera shifting to top-down for fights - harder enemies/no double jump, rethought subweapons/guns - ancient e. asia setting..wuxia..buddhism - system that forces u to practice getting between towns

my photo of horses and businessmen at the top of a islandBildBild
melos han-tani@hantani.bsky.social · 4d ago

early angeline era overworld test from 2023. the bits at the end really make me want to play something with a blocky overworld that's harder to navigate and more in-between a map and a level

early angeline era overworld test from 2023. the bits at the end really make me want to play something with a blocky overworld that's harder to navigate and more in-between a map and a level

an art direction i've always wanted to do something with - earthy-toned tilework-focused architecture around tokyo/japan from i think the 60s-80s. the tilework always feels warm/welcoming, see it a lot in libraries/local public buildings

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Downloaded Angeline era to my PS4 for Testing and it's wild how well the PS4 UI still works (haven't touched it in 2 or 3 years) Why did they need to make a ps5?? Also I have dark souls on this thing for some reason nice. Compare to my PS3 whose UI feels like it got dropped in molasses

The past months I have been on and off playing a really exciting game called "Self publishing on console backends" which may be fun for fans of the "dungeon crawlers from hell" genre. I can't review this one on backloggd unfortunately

last time i was into souls trilogy was early 20s. but i was into them from a weird playstyle where i would methodically kill all the enemies in a zone and walk around taking photos. curious about doing a 'lore run' with an invincibility mod, focused on just figuring out lore on my own

Is that the practitioner of the eight leaves one blade technique, ashen chevalier, husband of Valimar the Ashen Knight, class VII member "Rean Schwarzer" in my Kyoto Xanadu

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random thought: i dont think angeline era bumpslash is similar to ys 1/2 bump combat. i get the marketing term is confusing... but i thought it would be clear that they're not that similar... like in Ys 1/2 you get hurt if you walk straight into an enemy, the bumping in Ys is like skimming the side.

I started learning classical guitar last year and semi-learned a few simple pieces I wonder if it's just a really hard instrument..I think maybe because it kinda feels like four handed. You have to fret (left hand) and pluck, but accompaniment and melody at the same time. The Mecha of instruments

I haven’t introduced our other main Danchi Days character yet… This is Rio Isshiki! Hoshino’s childhood friend and danchi resident. Rio was sweet and kind but ever since Hoshino moved back to the danchi, he became distant and harsh towards her & her grandmother… @danchidays.bsky.social

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