Harrison Polites

@harrisonpolites.bsky.social

Writer of the Infinite Lives, an Australian video game Substack. Tech and Startup Comms consultant. Former business tech journo.

What's it like to attend Final Fantasy XIV Fan Festival? With attendees typically selected via ballot, and many missing out, I put my media pass to use and pulled together a 3000+ word account of the event. The queues, the hype, and why this game is so special to so many.

Bypassing the lottery

What its like to attend Final Fantasy XIV Fan Fest. Two days, thousands of balloted fans, one new tank job and a great deal of queuing.

infinitelives.substack.com

Thanks so much for penning this incredible piece @austingallagher.bsky.social! I live in hope for the day that Inf Lives has the funds to run much, much longer pieces at a fair rate for writers! We’ll get there!

Austin Gallagher@austingallagher.bsky.social · 3w ago

I wrote a piece for @harrisonpolites.bsky.social's Infinite Lives. Lots of cool people took time out of their busy schedule to talk to me about Game Jams (this could have been three times as long with the wealth of information and insight they provided). Check it out! substack.com/home/post/p-...

I’ve had a blast playing Pokemon Champions. But, I’ve had some very one sided matches, where judging by the moves picked, the other player didn’t know what they were doing. Given this is a mobile game aimed at broadening out Pokemon battling, I’ve written a piece on this.

Pokemon Champions is a brilliant competitive game built on an uneven playing field

REVIEW: A delight for veterans and a stark and possibly unfair challenge for beginners. With small tweaks, Pokemon Champions has the potential to make its competitive format a mainstream craze.

open.substack.com

Check out this post with a feature of my writing 👇 I had to write about Dark Souls with my experiences battling The Dragon Slayer Ornstein and Executioner Smough as one of my greatest gaming moments! It was a fun challenge! I send a huge thanks to @harrisonpolites.bsky.social for the opportunity!

Gaming's greatest moments

Substack's games writing community weigh in on the parts of videogames that are burned into their brains.

open.substack.com

Hey, I think prediction pieces can be a bit of a waste of time too. But... I asked everyone I interviewed this year for a gaming industry prediction, and the piece actually turned out really well! Lots in here about AI, game discovery and the rise of Indies.

An AI recalibration? Indie supremacy and discoverability worsens: The Australian games industry's predictions for 2026

What game developers, journalists and industry insiders see coming in the new year.

infinitelives.substack.com

Hit another milestone today! Infinite Lives' first contributor article is up! @nomibelle.bsky.social looks at accessibility and The Game Awards. The show once championed the issue, now, years on, all GOTY nominees aren't exactly pushing it forward. Here's why it matters.

'Ship and survive': The Game Awards' GOTY nominees highlight gaming's quiet accessibility crisis

Most of this year's Game of the Year nominees are missing basic accessibility features, exposing how industry layoffs and budget cuts are pushing inclusion to the sidelines.

infinitelives.substack.com

I love my Switch 2, but six months on, it's kinda gathering dust. And that's because, I only really play Nintendo-exclusive games on it. I look at some of the friction points with Nintendo's broader ecosystem, and why they are holding back an otherwise brilliant bit of tech.

Six months on: The Switch 2 is fantastic but Nintendo still doesn’t understand the internet

REVIEW: While I love playing Nintendo exclusives on it, I’m reluctant to use the console for anything else. And with the evolving device ecosystem, that’s an issue.

infinitelives.substack.com

In a year full of sequels, another AAA Edo-period Japan game, and yet another PS revenge story... Ghost of Yotei feels skippable. But I really, really enjoyed my time with it. It doesn't reinvent the wheel, but that's fine? It's yet another solid game from Sucker Punch. Perhaps snubbed for GoTY.

Ghost of Yotei is PlayStation's best revenge story to date

REVIEW: It may have been snubbed for Game of the Year, but this masterclass in restraint, humanity and storytelling justifies its premium price tag.

infinitelives.substack.com

Games journalism once made or broke a game. Today, it’s kept around mostly for scores and pull quotes. My third piece in a series on the changing nature of videogame reviews. infinitelives.substack.com/p/how-the-ga... Cheers to @dave.powerhoof.com, Alex Harding and Simon Slee for their thoughts.

How the games industry sees the decline of traditional reviews

Games journalism once made or broke a game. Today, it’s kept around mostly for scores and pull quotes.

infinitelives.substack.com

Tiny bit shocked to not see Ghost of Yotei make the shortlist for Game of The Year. You may say... "It likely released too late to be considered". But I did some data work last week, and Q4 releases (often in October) make the shortlist more often than not.

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I cannot understate my love for Pokemon. Grew up with the games, stuck with them as an adult. Which is why it hurts to see the series plateau in terms of production values, with a lack of graphical finesse and voice acting, despite really strong core gameplay mechs.... while also charging $AUD110.

Pokemon Legends: Z-A shows the franchise may have outgrown Game Freak's capabilities

REVIEW: The developer nails yet another very fun, addictive game. But its lack of graphical and audio production values for a premium priced game diminishes the overall experience.

infinitelives.substack.com

So far Pokémon ZA is ticking a lot of boxes. ✅ Cool new combat system ✅ Older characters, so I don’t feel weird playing as a child as a 30 yr old. ✅ It’s fast paced! ✅ Heavy tutorial, but you still get into the core game quickly. So far so good! What are your thoughts?

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I love playing Magic, but let me introduce you to the bane of my existence... sorting cards. First by colour. Then by mana value. Any tips? Also best way to purge cards in Australia? My collection is getting a little full.

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