Shawn Wang

@herecomesshawn.bsky.social

It’s still better than CaR dEsIgN.

Set dressing and figuring out how to animate messive. I love how UE the result turned out. Quick joke of the day: my friend looked at this and said ‘you should go to FS’. I said nah I ain’t doing farming simulator.

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Mad texturing. Took me two days and an hour to figure out how scattering works. I exported packed ue sss and it turned out I need to create material instance on opacity and brightness and color in it. I searched for cattering in ue and there’s meta human all over the place. I’m so tired.

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ZBrush sculpting and normal baking. Put em in blender to model the hard faces. They look worse in blender somehow. There 3 trillion faces on my 5080 and it crashes everytime. ZBrush and substance painter never improved even in 2026,not that im complaining,but.

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updating my previous spagettis. Flip flopped basically everything-I tried flow and “select from three options”but none had worked,it’s always flip flop. Flip flop till the world ends. Like-if you need 2,flip flop. 3?flip flop twice and make one empty. 4?flip flop twice .This is my Roman Empire.

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This is a bit late but here it is. In my defense it ran on a weak-ass laptop and I’ve given everything including my soul to keep this running(and yes I really spent a huge amount of time on sushiben