I had this idea from reading the elizabeth holmes mouse post and then I couldn't do anything else until i painted the idea to completion
Goddammit I’m never going to not think of this now www.tumblr.com/dungeonmaste...
Hérico de Almeida
@herico.bsky.social
Concept Artist | Time Traveller | Solo Game Dev _ Recife, Brasil 🇧🇷☕| #art #BRart 🔗 linktr.ee/hericodealmeida
I had this idea from reading the elizabeth holmes mouse post and then I couldn't do anything else until i painted the idea to completion
Goddammit I’m never going to not think of this now www.tumblr.com/dungeonmaste...
It really sucks when you start realizing that your portfolio doesn't seem to matter. Studios simply don't reply. You have a career and work to show, but the hard part is actually getting the chance to talk to someone and show it to them
a verdade é que eu cansei de correr atrás de estúdio pra conseguir emprego e acho que vou dar uma guinada pra virar concurseiro e ir atrás do sonho do funcionalismo público
hey I've got some commission slots free, so please get in touch if you need a character design! DMs are open, or you can find my email in my bio
I do love me a good Kill Confirmed notification. #CherubDev #UE5
Should have this done sometime tomorrow--stay tuned!
🌠Heya new skyfolk! 🌠 With the site fully opened it's time for a re-introduction. I'm Hampus I do a bunch of fantasy and TTRPG art and I have a crippling addiction to Pathfinder2e (to the point I've written a supplement) 📕Grab my book! tinyurl.com/5dj7t4xt ✨Find me elsewhere! linktr.ee/spookystirfry
hello new followers 👋 i like to draw plants, buildings n such, i was creative director/lead artist on my game Arcadian Atlas so here's a few guys i'm pretty happy with~! #pixelart
I'm using my free time to take the famous CS50x course. It starts by teaching C... 😔 and my god, C is a REAL pain in the ass
tanto jogo com interface feita com IA no itchio. que mundo triste
I'm posting this not as a complaint, but a lament. Seeing our creations escape control in a universe where authorship is often treated as a detail, frequently ignored www.youtube.com/watch?v=_vpN...
Neuromancer Steps FullHD
YouTube video by Rafael Moco
youtube.com
Hello everyone! Many of you likely saw this image recently with the Apple TV+ 'Neuromancer' promotion. Some know, others don't, but this artwork is mine, created alongside actor & post-production artist Milton Menezes, as a personal project and a homage to the original Neuromancer romance
Spent some time trying to figure out how to use a g-pen
Pessoal, fiz um post no LinkedIn avisando que estou em busca de oportunidades Se você puder entrar no link e dar uma curtida/compartilhada pra me ajudar a furar a bolha do algoritmo, já ajuda MUITO! 👉 www.linkedin.com/feed/update/...
Pessoal, estou em busca de uma oportunidade como Concept Artist, Ilustrador ou Game Designer Júnior. Estou há quase um ano sem emprego e estou precisando de uma recolocação no mercado. Para não… | H...
Pessoal, estou em busca de uma oportunidade como Concept Artist, Ilustrador ou Game Designer Júnior. Estou há quase um ano sem emprego e estou precisando de uma recolocação no mercado. Para não deix...
linkedin.com
Caquetios of the Plains of Venezuela (private commission) 🧵⬇️ (1/10)
Hello!! 👋 I'm Garin, a freelance artist and currently I'm looking for work and open for commissions! I can do concepts, sequential art, illustrations and any 2D assets that can be used for your project! Feel free to hit me up anytime! 📩Contact: garincomms@gmail_com 👩🎨Portfolio: garin-art.carrd.co
amanhã a minha tarefa vai ser fazer um post de looking for work pq tá foda a vida de desempregado
nas últimas semanas eu passei meio estressado com algumas coisas pra resolver e acabei não tocando no desenvolvimento do meu jogo (ainda sem nome) mas acho que tô meio perdido em como montar um sistema de combate que funcione bem, tenha efeitos temporários e permita o jogador evoluir os atributos
I wrote a manifesto for making games, and (not) selling them, for #manifestojam illomens.itch.io/no-one-is-go...
NO-ONE IS GOING TO BUY YOUR GAME by ill omens
A Manifesto For Making Games
illomens.itch.io
The game has come a long way in just a year's time. It's fun to see how much of the DNA is still intact though, those monsters and cards are almost identical since the prototype. #indiedev #gamedev #deckbuilder #roguelike
Ok... I think I got a bit tired, but with a little refactoring I managed to create the MUTATION SYSTEM!!! 🧬☢️ No equipment in the game, but mutations that will change the attributes of the hero and enemies (yes the combat will be pure biopunk turn-based melee) #godot #indiedev #gamedev
The game's basic loop is working, but... it's not fun yet and the structure isn't solid enough to grow to where I want it to be 😞 It will need restructuring, but I'll try to better document this part, because I think it's interesting to show the process 📝 #godot #indiedev #gamedev
SO, thanks to @crybirb.bsky.social hard work on finding a solution, i was able to get this look i was aiming for. It's not something that's gonna be shown all the time, mostly for UI related stuff, but i'm really happy that it worked :D #gamedev #godot #lowpoly #pixelart #animation
My progress from yesterday was gonna be an outline shader, but I was not able to get it done so I’ll leave just the concept sketch here
The game's basic loop is working, but... it's not fun yet and the structure isn't solid enough to grow to where I want it to be 😞 It will need restructuring, but I'll try to better document this part, because I think it's interesting to show the process 📝 #godot #indiedev #gamedev
the exploration system is working and the combat scene is blocked out I don't know how to make a devlog, maybe I'll just keep it here in this format or try posting more on Instagram to reach an audience but when it comes to uploading to YouTube, I get a little lazy #godot #indiedev #gamedev
hey fellow kid, would you have a moment to listen to the word of our lord ratking? ☝️🤓🐀 ___ I'm starting to create some concept art and illustrations for my game #gamedev #indiegame #art #artbr
versões da primeira personagem (ainda sem nome) pro joguinho (ainda sem título). a ideia é ter uma menina porradeira, ainda tô tentando achar o estilo que vou seguir pros personagens e inimigos