hoffer

@hoffor.bsky.social

programming/music/drawing/yapping/existing hoffer.neocities.org

another slightly older project i learned a TON of math from: a simple software renderer. every single pixel was calculated manually by me in python, no opengl geometry etc. didn't follow a guide, so i had to discover how to make 2D look 3D with guesswork/intuition and math resources. 280fps at 720p!

i should post random things i make here more often.. this was a line drawing project i worked on a few months ago with the goal of intersections being mathematically lossless (no floating point error). it was intended to be the basis for a simple 3D CAD sketcher, but that'd be a massive task lol

found this unfinished game i made in 2014. shame the project files seem to be long gone (all original assets cept the music, idr where i got it)