Homemosaco

@homemosaco.bsky.social

Artist, tend to draw soft characters Links: homemosaco.carrd.co

I think it was a generally bad idea for Nintendo to reveal the True Protagonist story for Fortune's Weave in the direct. That legit would've been loads better if it was a surprise when booting up the game.

So after looking at some sources as well as from experience with the port and a news report from Square themselves, there seems to be a caching issue when it comes to loading from a black screen in the Switch 2 port of FF14, leading to long load times in scene transitions and rezing.

So the FF14 switch port is pretty decent. I haven't played it docked yet but it runs alright in handheld so far, i've run dungeons and trials so far and its been going well, I haven't done any more intensive content like Alliance Raids or Occult Crescent so i'll have more to report on later.

I gotta start reading up on how to put together a familiar in Pathfinder 2E before next session, as well as how exactly familiars work. Need to find some good examples just to get an idea on how to use a Familiar.

I think one of the major downsides of drawing fat characters most of the time is that when I draw a slim character a lot of the time I go "Oh shit I think I made the neck too long" No dumbass you just drew a regular neck that's not lost in a double chin or the torso fat.

I always wanted to learn music theory but I feel like I missed my chance especially since in university I tired to take a course on it but then COVID hit and I wasn't able to learn as well with the switch to remote so I had to drop the class.

I'd like to think i'm pretty decent at programming when i'm reading ticket specifics and just doing the coding, but for the life of me I am awful at explaining methods regarding it. Which in turn makes interviews for new positions a living hell for me.