Just did a True Pacifist Undertake run! I was going to say "it was nice to play something different after playing a bunch of horde survival/bullet heaven games" and then realized that would be a silly thing to say haha 🙃
hourglasseye
@hourglasseye.com
I like making video games! I'm working with team Kill Your Darlings on a bullet heaven rhythm game called Pitchfork Perfect! Check it out: https://store.steampowered.com/app/4612510/Pitchfork_Perfect/ My portfolio: https://www.hourglasseye.com
The basic challenges that horde survival games present to the player: - Positioning and navigation to avoid danger and to hit enemies at the right distance - Building a collection of things that cull enemies effectively, giving the player more safe positions There's play to be had here! #gamedev
We're ready to show you what we've been cooking! 😈😈😈 Pitchfork Perfect is a rhythm-powered rogue-lite bullet heaven where you fight, dodge, and build your way through increasingly waves of enemies — all to the beat of your own guitar. 🎵🔥 youtu.be/_s864POH4Y0
Pitchfork Perfect 😈 - Game Teaser Trailer
YouTube video by Kill Your Darlings Games
youtu.be
For my fellow programmers (in game development or otherwise) who refuse to use clanker 💩 I just wanted to share this video (not mine) in case you haven't seen it yet. www.youtube.com/watch?v=2ZU3...
I'm done coding with AI
YouTube video by Brett Codes
youtube.com
Fucking Viber forcing ChatGPT on me by making it eat up 20% of the window. I DON'T CARE HOW BIG IT IS, THAT'S NOT WHY I HAVE YOUR GARBAGE CHAT APP.
Hey guys!! The Pitchfork Perfect team will be guesting at PODCAST today at 9PM 🇵🇭 time 🎉 Please support our small indie devs team by sharing and attending!! 💕 www.facebook.com/share/p/1MQK...
Bugs that only *sometimes* happen with (currently) mysterious replication conditions are some of the worst.
I wrote a bit about dealing with audiovisual desync, running Pitchfork Perfect on a Retroid Pocket, and signed distance fields (SDFs) over one of the recurring threads at Tildes: tildes.net/~comp/1vgn/w... #gamedev #indiegames #indiedev
A starter pack? With cool devs and other cool people? With room for more? Sound great right? 😁 There's still room in our starter pack so comment if you'd like to be added or have any suggestions on who to add!! 🙌✨ #IndieGameDev #IndieGame #Gamedev #Indiedev go.bsky.app/9LLrBM4
I deleted a line of code that was resulting in a bug. I don't know why I wrote that line of code in the first place. Everything appears to be working fine without it. What the heck was me-of-the-past trying to do lol.
I really enjoyed the Loot Frog demo! Please check it out at store.steampowered.com/app/4534390/... It's a little slow at the start but once it ramps up it's super fun! #games
I think it paid off! Our game has a "constellation" weapon that works like a tripwire, and I wasn't happy with how random the shapes were... so instead, we can now have actual constellation shapes! (the game is Pitchfork Perfect on Steam) #indiegame #indiedev #games #rhythmgame
Been tryina cook something... Let's hope it pays off. #indiegame #gamedev
Thank you again for having us, #PGDX! Last weekend was a whirlwind of craziness, we appreciate everyone who came over to support us and give good, honest feedback 🙇♀️💜 ▶ WISHLIST PITCHFORK PERFECT ON @steampowered.com : store.steampowered.com/app/4612510/... #indiegamedev #indiegame #roguelite
Such an honor to be nominated at #PGDX for something still in development.. Imagine what the full game will be like! This is actually just the vertical slice, guys! WE WILL RETURN! 😈🔥🔥🔥 Can't wait to show you what we can really do! 🤘 #indiegame #roguelite #indiegamedev #rhythmgame #bulletheaven
My Retroid Pocket survived its first game convention this year (at #pgdx2026)! I was finally able to fix the audio desync issues while running Pitchfork Perfect via GameHub. We were able to accommodate 3 people at a time in our booth (Retroid Pocket, Steam Deck and a laptop)! #indiegame #gamedev
I'll be at booth 129 with my teammates from @kydgames.bsky.social If you're attending #pgdx please drop by and try our game! #indiegames #gamedev
Old guilty pleasure: automating what I can finish manually with less time. New guilty pleasure: doing something manually that I feel could be sped up by automating something. TBF some automations were reusable and today's manual work won't have a reusable automation.
Been tryina cook something... Let's hope it pays off. #indiegame #gamedev
An tiny experiment in morphing textures through UV operations. Arguing chairs and bowing chairs.
Did y'all notice that the player's projectiles in Vampire Survivors spawn from the player character's feet?
Did y'all know that the "21:9" ultrawide aspect ratio isn't the actual ratio? It's just a marketing term (because people are familiar with "16:9"). It's really more 64:27... among other aspect ratios considered "ultrawide". It's also throws you for a loop when you're doing UI layouts.
Here's a clip of the scissor attack of one of our bosses. Fairly proud of this #shader I set up for the GUILTY circle, along with the ripple effect... Staring at it now, maybe I shouldn't hide it so abruptly - make it fizzle out the way the flame does. #gamedev #indiedev #indiegames
This is the team behind the game—and we're excited to keep building what's next. ❤️ WE'LL SEE YOU ALL IN Philippine GameDev Expo SOON??? 👀 🟣Steam: store.steampowered.com/.../461.../P... 💜Discord: discord.com/invite/xfg6h... #IndieGame #GameDev #Roguelite #rhythmgame #bulletheaven
A HUGE THANK YOU to everyone who ROCKED our world last weekend!!! We are now on: 🟣Steam: store.steampowered.com/.../461.../P... 💜Discord: discord.com/invite/xfg6h... #indiegamedev #GameDev #steamwishlist #roguelite #rhythmgame #bulletheaven
Thank you to everyone who dropped by and supported us at #ToyConPH #BattlegroundsPH last weekend!! 🔥😈 #indiegame #indiegamedev #roguelite #bulletheaven #rhythmgame
We got to showcase Pitchfork Perfect at #toyconph! A lot of people dropped by to try the game over two days. Some of them came back more than once to try and beat the boss! Barring some addressable issues with onboarding and stability... I think we might be on the right track #indiegame #gamedev
We got to showcase Pitchfork Perfect at #toyconph! A lot of people dropped by to try the game over two days. Some of them came back more than once to try and beat the boss! Barring some addressable issues with onboarding and stability... I think we might be on the right track #indiegame #gamedev
I have a class that's been in my #unity project for months. It was using OnTriggerEnter2D... with OnTriggerExit 🙃
I wanted a sort of shifting gradient of colors on one of our bars. I tried ended up combining two Perlin noise gradients with different scales and shifting at different speeds to make the gradient "swirl" a bit better. How does it look? Any suggestions? #gamedev #indiegames #indiedev
Here's a preview of our "beat vignette"! Some of our players can't look away from the center of the screen because they're staring at the beat bar - we're hoping the pulsing border will allow the player to look anywhere and still have a visual guide. #rhythmgame #hordesurvival #indiegame #gamedev