Release a new #UE5 Plugin "CustomRewindDebuggerExtension". It allow to record custom gameplay tracks and events in the Rewind Debugger. github.com/HoussineMehn... #UnrealEngine5 #UnrealEngine
Elhoussine Mehnik
@houssinemehnik.bsky.social
Sr. Game Engineer @Netflix | Prev. Gameplay Programmer @Tencent @Ubisoft | Worked on #Stray #GhostRecon #BGE2 | #UnrealEngine OS/Edu Content Maker | 🇲🇦 📍 Montreal 🇨🇦 🌐 UnrealEngineResources.com 🪁
Released a new #UE5 plugin "Traversal Navigation Data". It allows to automatically generate and query traversal navigation segments. Also added support of Game Animation Sample. www.unrealengineresources.com/traversal-na... #UnrealEngine #gamedev
[Game Animation Sample] Replacing hand-placed splines with custom Parkour Navigation Data generated from Navmesh :) #UE5 #UnrealEngine #screenshotsaturday
[Mesh Cutting Gun Sample] Updated to #UE5 5.6 + minor bug fix github.com/HoussineMehn... #UnrealEngine #gamedev
PCG + Paper2D quick test :) #UnrealEngine #UE5 #gamedev
Released a new #UE5 Sample Project : "Mesh Cutting Gun Sample" github.com/HoussineMehn... #UnrealEngine #UnrealEngine5 #gamedev
[WIP] Upcoming sample project #UE5 #UnrealEngine