I'm back and recovered from Gamescom! It was great hanging out with other New Zealand indie devs at the New Zealand booth, and some productive businessy conversations were had. Thanks to NZTE and CODE for all the setup and support! #gamescom
Hugenormous Games
@hugenormousgames.bsky.social
We’re a tiny game studio working out of Aotearoa, headlined by Rory Rackham, former Lead Game Designer on Path of Exile and Path of Exile 2. We’ve recently announced development on Into the Rootforge. Wishlist on Steam now to help us out!
The hottest new zone environment to hit the scene! #intotherootforge #indiegamedev #gamedev #indiegame
The Rootforge in 60 seconds! Featuring one of the new zone music tracks, and a glimpse of some up-to-date gameplay from Into the Rootforge! #indiegame #intotherootforge #gamedev Join us for the ride on our discord: discord.gg/ueUtx6mvhQ
Feedback time! Which concept for key art do you like best? Suggestions welcome! #intotherootforge #indiedev #indiegamedev #gamedev
I'll be at Gamescom in Cologne this year! If you're interested in meeting up there, message me! #gamescom #intotherootforge
A little tease of the next Archetype reveal! #intotherootforge #indiegamedev #gamedev #indiegame Join our Discord to see more! https://discord.com/invite/nTwDjansKP
How I created stylized Crystal textures in 22 steps in Blender! Crystalographers hate me! #intotherootforge #indiegamedev #gamedev #indiegame
I'm now using a custom UI to view and edit level layouts in a Unity Inspector display. I've also got some custom terrain generators, so I can easily mass generate tiles for variety, then re-roll parts or tweak tiles as needed. #intotherootforge #indiegamedev #gamedev #indiegame #unity6
I've now added a Dash, and a slight slow to attacks. Dash to close in on monsters for your short range attacks, evade area threats and smash through blockages. #indiegamedev #gamedev #indiegame
A look at a new addition to the card level system! Archetype trees add additional modifiers, while higher level cards can have Rare and Double-Edged modifiers to add transformative changes. #intotherootforge #indiegamedev #gamedev Join our discord to see more! https://discord.com/invite/nTwDjansKP
A demonstration of how the Shader Graph was used to create motion with an NPC, and how it can go horribly wrong. Join our discord to see more! https://discord.com/invite/nTwDjansKP #intotherootforge #indiegamedev #gamedev #indiegame
Here is a look at one of the new characters that will guide you through a secret new game mechanic. Designed by my daughter, with some celestial effects to bring her to life. #intotherootforge #indiegamedev #gamedev Join our discord! https://discord.com/invite/nTwDjansKP
A look at the newly updated card visuals, helping them stand out from the backdrop. Join our discord to see more behind-the-scenes details, and get involved with our upcoming Closed Alpha Test. https://discord.com/invite/nTwDjansKP
Here is a glimpse at a new monster that fires explosive mines. He needs a name! Bonus points for a solid pun name. Reply with your suggestions! #indiegamedev #gamedev #intotherootforge
Glowworms and visual improvements! Some visual updates in the later part of Zone 1. Also a tile feature where you can see the new slime bosses being grown.
Working on some cool but super secret stuff this week, so instead you get a picture of our new cat, Toasty! Also featuring some exclusive Rootforge merch… and by exclusive, I mean I only have one and you can't have it because I'm wearing it.
We're happy to announce that we've received funding from CODE NZ as part of their national funding round! Big thanks to everyone at CODE, and everyone who supported us to get here. Onward to the next milestone! #indiegamedev #gamedev www.nz-code.nz/post/960-000...
$960,000 boost for game developers in CODE’s third national funding round
13 studios from across Aotearoa received prototype and production funding in the third NZ CODE national funding round.
nz-code.nz
Taking a break from tutorials and bug fixes to make a new threat, the adorable but dangerous G'bai. #intotherootforge #indiegame #gamedev #indiegamedev
I've been working on boring preloading stuff, but we do have a fancy load screen to show for it! Do you think the run should start automatically once loaded, or should it start only when you say you're ready? Should there be an option? #indiegamedev #intotherootforge #gamedev
After 14 years working on Path of Exile and Path of Exile 2, I'm now going full time indie on Into the Rootforge! It's going to be a wild ride, I hope you'll all join me on this new adventure! - Rory Rackham #intotherootforge #indiegame #gamedev #videogames #endlessrunner #deckbuilding #roguelike
Take a look at Wind Glaive, a returning attack card that can be upgraded to be redrawn when caught. youtube.com/shorts/xNitt... #intotherootforge #indiegame
Into the Rootforge - Wind Glaive #intotherootforge #indiegame
YouTube video by Hugenormous Games
youtube.com
Here is a new short explaining the card attack system in Into the Rootforge! youtube.com/shorts/HY3q_... #intotherootforge
Into the Rootforge - Card Demonstration #intotherootforge
YouTube video by Hugenormous Games
youtube.com
We're proud to reveal Into the Rootforge, a fusion of runner, roguelike and card-based action combat. Watch our trailer now, then wishlist on Steam! youtu.be/jnT5JgjxJUs store.steampowered.com/app/3580890/...
Into the Rootforge - Reveal Trailer
YouTube video by Hugenormous Games
youtu.be