Ian Martyn

@ianmartyn.bsky.social

Multi-genre #VGM musician, composer, arranger. he/him yonsei nikkei. Ludomusicology, ethnomusicology. Co-head of operations @gamegrooves.com, JAMP board member, VVGO release manager. https://linktr.ee/IanMartyn

Is there such a thing as disco house production private lessons? Would really appreciate something like that that would actually help me learn what to do in terms of EDM production, particularly choosing the right sounds and mixing/mastering specific to that genre.

Watched the 15th day of the Nagoya basho live from the comfort of my home thanks to streaming, but reflected on the fact that, 25 years ago, I got to see Kaio win the basho in person in Nagoya. Hard to think about how long ago that was and how much time has passed. #sumo

I’ve always wondered why chiptune rock bands have album releases that are usually less rock-y than their live shows. I feel like the albums are mostly chiptune with maybe one or two guitar parts, but the live show is a full rock band with a Game Boy.

One of our most fun, and easily most home-grown episodes! Between chatting about a dozen cool #gamemusic topics, Ian and I took to our own devices to down some extra spicy sauces and peppers!

GameGrooves@gamegrooves.com · 4mo ago

Check out @ianmartyn.bsky.social naming as many musicals as he can as @ropanuganti.com keeps score! Is he a Broadway mega fan or has he just spent too much time on Wikipedia? Find out on the latest Spicy Gamers episode! Watch here: youtu.be/0sBM4DRmdZY #spicychallenge #spicy #musicals #broadway

The wild thing about being able to see when you get Shazamed is the realization that not only does someone have to be playing your music somewhere, but that there’s another person present who likes what they’re hearing enough to take out their phone and hit a button. #shazam

There is something deeply, profoundly sad about Dragon Quest games. It's hard to pinpoint exactly, but it's present in all aspects of the games: the art, story, and especially the music.