IrregularSaturn

@irregularsaturn.bsky.social

Pixel artist, illustrator and physicist. I work with multiple styles and often robotize people. Currently inactive, but alive. he/him / 6♄ / PT-BR & EN irregularsaturn.carrd.co

Bora votar nessa ideia legislativa aqui? Marco da Soberania Digital: Propõe a criação de uma rede social nacional, adoção de código aberto na administração pública etc para garantir independência tecnológica. Se a ideia receber 20 mil apoio, será encaminhada para a Comissão de Direitos Humanos.

Senado Federal - Programa e-Cidadania - Ideia Legislativa

Apoie essa Ideia Legislativa: "Marco da Soberania Digital: IA Nacional, Código Aberto e Rede Social Pública"

www12.senado.leg.br

They had Meta's algorithm working as a censorship mechanism. They had support from the media, funding from local elites and the interference of a foreign superpower. They even had a lackey of Bolsonaro presiding the electoral court. But our people's sheer willpower is stronger.

🇧🇷 Brasileiros que me seguem: Saiam de casa. VOTEM. Se você não acredita na política, então acredite em quem está alertando todo o risco ao qual estamos submetidos. Não existe simetria entre quem defende soberania e quem prometeu entregar o país para uma potência estrangeira.

Hello. I ask you to turn your eyes to Brazil this weekend (and the next few weeks). The dying empire is desperate to put their hands on our country and will use every available dirty trick to interfere in our elections, and their local vassals are already working hard on that.

I am experimenting with PIXI functions to manipulate sprites and the screen and I can say that RPG Maker MZ barely explores anything this library allows. There are just so many amazing effects you can do with this!

Mega Man X: Union (Alpha) - Momentum Transfer and Render Sorting Updated physics to the 3D system. Now, platforms can move with many different easing options, as well as carry and transfer momentum to the player in all directions. Jumping is now a movement accelerated by a gravity constant.

I realized I can make prerendered backgrounds in Blender to replace tilesets as long as I create a correspondent vertex grid and see it from a 45° ortographic view. The y and z axes are squashed by a factor of cos(45°) = 1/√2, so I just need to render compensating that. #gamedev

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I tried to replicate the Maverick Hunter Base from Mega Man X5 in Blender. The task was way harder than I anticipated (having to figure out 3D positions and dimensions from a single perspective, low resolution details, lighting scheme...), and I guess this is as far as I can go.

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Mega Man X: Union - Introducing Block and Dodge While some enemy attacks may require you to take full control of your targeted character, others may require reactions from possibly all your party members. Of course, it's better not to leave them in a line if you intend to dodge rather than blocking!

Going with the "make it exist first, make it good later" philosophy for Mega Man X: Union's graphics and polishing. What I need to ensure is that the engine will allow me to make such refinements at a later point without breaking anything.

(Mega Man X: Union) So... at the cost of having a "shadow" below every sprite, the combat system now supports proper 3D coordinate tracking and collisions! This will allow enemy attack patterns to be much more complex.