Amnesty International put out a major report documenting the influence of UK based anti trans gender critical organizations and their funding. Within hours, GC groups threatened defamation lawsuits and Amnesty was forced to pull it down. Proving the point they're anti rights. Anyways, here it is.
ITR
@itr.bsky.social
#Gamedev from Norway who does lots of projects. Wishlist Life Below: http://s.team/a/2932150/ --- Games I've worked on --- Rob Riches: https://s.team/a/1655670/ Besiege: https://s.team/a/346010/ Random Projects: https://itr.itch.io/
Explored this some more, and realized if I generate a weight for each row in the image based on the lightness, then travel through 128 points based on those weights, I can use that to draw sine waves later. #glsl #computergraphics #gamedev
I saw a video about machines that draw with a single line, so I wanted to try programming that myself. Slowly getting there, but I think I need to simulate CMYK. #glsl #computergraphics #gamedev
I saw a video about machines that draw with a single line, so I wanted to try programming that myself. Slowly getting there, but I think I need to simulate CMYK. #glsl #computergraphics #gamedev
The fest was approved! "Games That Ace It" will be held on Steam during Ace Week this fall! 🖤🤍💜 To that end, I'm opening up submissions for games that: - Are made by ace devs; OR - Include ace chars or themes docs.google.com/forms/d/e/1F... Thank you @kinmoku.bsky.social for the wonderful logo!
#AD I can't belive I'm saying this, but tomorrow I will be streaming the game I WORKED ON! I will go live at 19:00 CEST streaming Life Below 🩵🪸 AND @megapopgames.com has been so amazing to give us five keys to the game to give away! Looking forward to play this game with out all 🩵
AAAA🪸LIFE BELOW IS OUT🪸🪸I HAVE SPENT 3.5 YEARS OF MY LIFE ON THIS GAME🪸PLEASE CHECK IT OUT🪸🪸🪸 #gamedev #indiedev #indiegames
Life Below is out now! Rebuild collapsing ecosystems below the waves in our new underwater city builder🪼🪸 Link: store.steampowered.com/app/2932150/...
Less than 24 hours until @lifebelow.net releases!!! We've worked on it for so long, so I'm excited to see what the reception will be like!!! store.steampowered.com/app/2932150/... #gamedev #indiedev #unity
Only 3 days left until @lifebelow.net releases!!! Today we're streaming on steam, starting 30 minutes from now! Please come say hi 🐟 store.steampowered.com/app/2932150/ #indiedev #gamedev
Only 5 days left until @lifebelow.net releases!!! Our publisher also published Mechanicus II, which released today, and I really like how the graphics look next to each other. Life Below: store.steampowered.com/app/2932150/... WH40K-MII: store.steampowered.com/app/2532480/ #indiedev #gamedev
Only 6 days left until @lifebelow.net releases!!! I like keeping our cheat console in the build so I can spawn 3000 crabs store.steampowered.com/app/2932150/ #indiedev #gamedev
A bit late, but a week left until @lifebelow.net releases!!! We're in Steam Ocean Fest, surprisingly many other games there too though. store.steampowered.com/app/2932150/... #indiedev #gamedev
8 days left until @lifebelow.net releases!!! One all the icons corrupted and got replaced by this icon of a Lagoon Triggerfish! I still don't know how this happened, but I somehow fixed it! Also demo is live again now! store.steampowered.com/app/2932150 #gamedev #indiedev
10 days left until @lifebelow.net releases!!! Finally weekend! store.steampowered.com/app/2932150 #gamedev #indiedev
11 days left until @lifebelow.net releases!!! Today steam approved our build!!!!! store.steampowered.com/app/2932150/... #gamedev #indiedev
Only 12 days until @lifebelow.net is out!! We've been working on this for 4 years now!!! #gamedev #indiedev store.steampowered.com/app/2932150/...
Turns out Google is being evil again? Didn't Google & Apple *just* lose in court over something like this? keepandroidopen.org
We're streaming our game Life Below on steam now! Just 1 more month until we release, super excited!! Please stop by and say hi! store.steampowered.com/app/2932150/...
Life Below on Steam
Life Below is a refreshing twist on the city-building genre, set beneath the waves. Shape thriving coral reefs, revive collapsing ecosystems, and grow a living seascape in a heartfelt narrative by Rhi...
store.steampowered.com
I know for a fact that unity can sense when we're close to release, and purposefully corrupts random files in the library right before important builds so I have to spend several hours to investigating cryptic error messages with useless stacktraces gamedev is fun
Small #gamedev trick, let's say you have an effect happening over 10 ticks, and each tick it has some chance of doing something. Instead of trying to balance the chance of it happening every tick, define the chance of it happening at least once over 10 ticks and instead calculate the former.
Celebrating #TrailerTuesday! 📢 #indiedev #gamedev share your #indiegame! Gaming community! Like, repost and #wishlist your favourite ones below! 😉 Everyone! Like and repost this post to help spread the word! ❤️
I just got the most cursed Youtube recommendation. There is just so much wrong with this that I don't know where to start.
The in Stars and Time wiki is now 2 years old, so I checked the analytics! Over 172k people have visited the wiki, viewing pages over 1.7 million times. Siffrin's Gallery is the most popular page on the wiki, followed by their info page, and lastly the front-page of the wiki itself. #isat
I recreated the Find Luigi / WANTED minigame so you can play it in a web-browser: itr13.github.io/findluigi/ Works on phone too! #gamedev
Some Life Below ones I had running in the background while working :3 Wishlist Life Below! store.steampowered.com/app/2932150/... #gamedev
Almost 10 years ago I did some videos where I used genetic algorithms to recreate an image using only circles, and I got curious what a web version would look like. Here's the result running in real-time on the exact same 9-year old computer. Try it yourself: itr13.github.io/circles/ #dev
Here's what it got after 2.5 hours. At this point it's mostly just placing the tiniest circle possible on details.
Almost 10 years ago I did some videos where I used genetic algorithms to recreate an image using only circles, and I got curious what a web version would look like. Here's the result running in real-time on the exact same 9-year old computer. Try it yourself: itr13.github.io/circles/ #dev
Almost 10 years ago I did some videos where I used genetic algorithms to recreate an image using only circles, and I got curious what a web version would look like. Here's the result running in real-time on the exact same 9-year old computer. Try it yourself: itr13.github.io/circles/ #dev