Itsu | Commissions Closed

@itsu-saragi.bsky.social

I draw | Any/All pronouns | In gamedev hell Commissions | https://vgen.co/Itsu_Saragi Links | https://itsu-saragi.carrd.co/ Ko-Fi | https://ko-fi.com/itsu_saragi

【 Enter a world of magic—of Fae and Dragon.】 The Fae are finally here, officially marking the end to our 5 year long journey and the beginning of your love story ✨ Our fantasy romance visual novel is ready to play! 🌙 Alaris out on Steam and Itch NOW!

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I’m seeing a lot of people who feel upset and betrayed about this. I’d like to give some perspective on this as a software engineer to help other game devs understand it better. Specifically, I want to answer what is he saying, what does it mean, and what does it mean for you specifically.

Ren'Py Tom 🇺🇸@renpytom.bsky.social · 2mo ago

I use language models to develop Ren'Py, and have since Github copilot came out in beta in 2021. Before that I've used other tools (code completion, etc.) I don't vibe code Ren'Py, though - that's not something you do if you want a project you can maintain. 1/2

If you've missed the news. We're devastated too. If you're seeking alternatives that do not interface with AI at all, @lightvn-online.bsky.social is worth checking out. Like RenPy, Light.VN is free, extensible, and its creator has been responsive and a strong supporter of our community.

Ren'Py Tom 🇺🇸@renpytom.bsky.social · 2mo ago

I use language models to develop Ren'Py, and have since Github copilot came out in beta in 2021. Before that I've used other tools (code completion, etc.) I don't vibe code Ren'Py, though - that's not something you do if you want a project you can maintain. 1/2

If you are commissioning an artist, and want a specific pose, don't run to genAI to try and make it for you. Draw a stick person. Stick person poses are beloved among all artists. We can see exactly what you want. Do not fear sending the stick person. The stick person is magical.

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