Jackie_Codes

@jackiecodes.bsky.social

I make indie video games in Godot, I teach people how to do it, and I make videos about the experience.

so I moved to the countryside and I went through a lil social media burnout, even though I streamed multiple times a week, It was hard for me to make videos, and keep up with my social media accounts outside of twitch. Just wanted to say I'M SO BACK DO Y'ALL STILL REMEMBER ME!?

after talking to some creators about how long form videos have taken a hit since mid august I've noticed on the youtube home screen that shorts take up way more space on the page I haven't actively noticed this change until the discuss arose. Youtube is changing, its sad to see.

Bild

It's Sunday, time to take inventory of what tasks were completed last week, refresh the tasks for the coming week and reflect again about the progress and pacing for my game. At the end of august I created a September todo list roughly for each week so it's not too much work

It's super important to differentiate working on your game and planning your game. I like to plan my game before every work session to make sure I'm always aligning with the goal. Planning can also be separated into broach planning and narrow planning.