James Tompkin

@jamestompkin.bsky.social

📸 jamestompkin.com and visual.cs.brown.edu 📸

📷📷=> ↗️? Need 3D scene flow from _two_ images, single camera, with the goal of generalized performance? Inference code and model weights now out for the CVPR 2025 ZeroMSF method github.com/NVlabs/zero-... By Yiqing Liang lynl7130.github.io with Abhishek Badki, Hang Su, and Orazio Gallo at NVIDIA.

GitHub - NVlabs/zero-msf: [CVPR 2025] ZeroMSF: Zero-shot Monocular Scene Flow Estimation in the Wild

[CVPR 2025] ZeroMSF: Zero-shot Monocular Scene Flow Estimation in the Wild - NVlabs/zero-msf

github.com

Need evaluation and insight into why monocular dynamic scene reconstruction is difficult especially with Gaussian splats? Need apples-to-apples comparison of basic motion models on a scene with controlled camera and object motion? Here you go.

Zhenjun Zhao@ericzzj.bsky.social · 2y ago

Monocular Dynamic Gaussian Splatting is Fast and Brittle but Smooth Motion Helps Yiqing Liang, Mikhail Okunev, Mikaela Angelina Uy, Runfeng Li, Leonidas Guibas, @jamestompkin.bsky.social, Adam W. Harley tl;dr: benchmark for monocular dynamic GS arxiv.org/abs/2412.04457