Jared

@jaredlll08.bsky.social

Software developer focusing on #minecraft mods, check them at http://mods.blmj.red | come hang out http://dscrd.blmj.red

I can finally talk about this! CurseForge and Hytale have graciously given me the opportunity to make mods for Hytale early! The tools feel great and I already have 5 mods that will be released alongside Hytale on day 1! I'm going to share more about what those mods are soon!

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Looks like the cat's out of the bag 😅 I've been working with CurseForge and Hytale for a bit now to test out the game, and put together some day 1 mods! I am looking forward to sharing more info soon!

A twitter post announcing that Hytale mods will be available on CurseForge from day one, along with a quote from Darkhax, wait that's me!

"The game's systems are very modular, which makes adding and modifying content feel intuitive. Creating new blocks and items only takes a few seconds, and it's great to get immediate in-game feedback as you iterate" - Darkhax

Just released the first mod I've made in over a year 😅 Iron-Smelters is inspired by Iron-Chests, adding Copper, Iron, Gold, Diamond and Obsidian tier Furnaces, Blast Furnaces and Smokers! Nothing fancy, just faster smelting! Please give it a try and let me know how you like it! #mcdev Get it 👇

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CurseForge is rolling out a new feature that makes it easier to download and manage data packs! These packs will be automatically loaded for every world using a mod like Open Loader! This currently supports Minecraft 1.21.1 and will be coming to more versions later on. #mcdev @curseforge.com

When installing a data pack you will be prompted to select which data pack loader you want to use. The available options depend on which version of Minecraft you are using and the mod loader you chose. The screenshot shows Global Packs by JTK222, Paxi by Nick Yung, and Open Loader by Darkhax. Global Data Packs by Declipsonator is also available for some platforms.

Botany Pots now have an optional harvest tool slot that will be used to harvest the crop. Enchantments like Fortune will result in more drops, and Efficiency will speed up growth by 5% per level! I also added some overlays when the slots are empty to help players navigate the GUI. #mcdev

A Diamond Hoe in the new harvest slot. It is enchanted with fortune 3 and Efficiency 5. The fortune enchantment increases the amount of items dropped by some crops, while the efficiency enchantment speeds up growth by 5% per level!The Botany Pots screen now has slot overlays to indicate input slots. This is something Mojang has been doing with their new crafting stations. The goal is to make things more intuitive for players who are not immediately familiar with the pot layout.

Taking a break from other projects to work on something for the ECJam. The theme is synergy. My take on the theme is a bit out there, but it's been fun to work on. #mcdev

A curious crop from a long forgotten era. Its thick roots stabilize nearby soil, preventing trampling and erosion. The largest specimens create vast root networks, securing soil up to 5 blocks away! The fruit tastes of salt and is better used to brew potions of fortitude.

Finally got around to adding Botany Pots for different brick types. Hopper pots also got a visual upgrade, making it clearer which pots have a hopper upgrade. #mcdev

Twelve new variants of botany pots that are based on the various brick blocks in the game. These pots function the same as normal botany pots and are only a visual alternative. Like other pots, these can also be upgraded into hopper botany pots.Hopper botany pots now have a dark iron ring around their base. This allows players to clearly see if the pot has the hopper upgrade. Previous versions of the block only had the hopper indicator on the top and bottom, which is generally not viewable when the pot is in use as the top is obscured by the crop and soil, and the bottom is obscured by the block you are hopping into.

The upcoming Botany Pots 1.21.1 port has many new features and improvements, especially in rendering! You can override the biome color, apply a color to any block, or display a cube of any block texture. #mcdev

A preview of new rendering features in Botany Pots 1.21.1. The pot on the left contains some tall grass but the biome tint has been overridden. Instead of the normal vibrant green it is now a pale orange. The pot in the middle has a stack of iron blocks that have been recolored from white to  a rainbow gradient. The pot on the right has a cube textured with the birch trapdoor texture. This is not a block that exists in the game and would not normally be possible to render in a botany pot. You can use any texture from the block atlas, including custom textures added by a resource pack.