Jeff Talbot

@jefftalbot.bsky.social

Senior Concept Artist at Gunfire Games. Worked on Remnant 1&2 and now Darksiders 4! Aussie, He/him https://www.artstation.com/jefftalbot

A little shout out to a side project of mine called, Geo Art Ref. It's a reference library of geometric shapes in simple lighting to learn from. Great for those looking to brush up on their skills or get started in art! Using the coupon "Free" will get you everything for $0. www.geoartref.com

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Larian, in case you hadn't realized, we aren't just objecting to genAI being detectable in the final product. We are objecting to genAI being used AT ALL. AT ANY POINT. EVER. FULL STOP. If you use it during the dev process but then replace it by the time the game ships, that doesn't make it okay.

Hey Larian, hey Swen. Just dont. Just dont use AI. Its that simple. If you're using it for Concept Art, you are replacing people. If you are using it for Writing, you are replacing people. If you are using it at all in the development of the product, then its in the final product. Just dont use it.

Jason Schreier@jasonschreier.bsky.social · 8mo ago

NEW: I spoke to Larian boss Swen Vincke about their ambitions for their new RPG Divinity, cutting down development time, pressures from Baldur's Gate 3, why BG3 wouldn't have happened without Tencent, how Larian uses generative AI, and much more www.bloomberg.com/news/newslet...

Huge congrats to the devs! They made an incredibly beautiful game that has me absolutely hooked! The story, the visuals, the gameplay, everything is made with love and care, and it shows! If you haven't tried it yet, I highly recommend!

Clair Obscur: Expedition 33@expedition33.bsky.social · last yr.

And here we are. Three days after launch. One million copies sold. And, as we type this, over 100,000 of you are currently playing on Steam. Thank you for believing in Clair Obscur: Expedition 33. This has been surreal.

#PortfolioDay? At this hour? Alright alright, I'll bite - I've been pretty dang quiet on social media these days after all. Hi, concept artist here, who has gone from designing IRL vehicle stuff, to sketching/modeling many guns and things for viddy game, and now...animal sculpting? Sure! Why not.

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Hello! I'm seeking a new role and would appreciate any support! I have over 20 years in the game industry. I've spent the last 9 years at Hi-Rez Studios as Advanced Concept Artist. Looking for opportunities as a Senior/Lead Concept Artist, Art Outsource Manager, or Art Manager. www.daviblight.com

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Question for my fellow game devs! What is something that you wish Concept Artists would know about your role in the pipeline? What can we do better to help facilitate those who come after us? Please share your thoughts if you have any, I would love to know!

Today marks 5 years with Gunfire Games! In that time, I've worked on some of the coolest projects, met new amazing friends, made the other side of the world my home, and raised two super cute kitties! It's been a crazy journey, and I am excited for many more years to come!

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Anna's work is always a joy to see! She can design anything and its always incredibly beautiful to look at. Not only is she an amazing concept artist shes also an incredible Illustrator! Anna's been a great lead over the last few years and I've learned so much from working with them!

Anna Christenson@achrisart.bsky.social · 2y ago

Reintroduction Thread! ✥ Name: Anna ✧ Pronouns: She/They ✥ Location: Austin,TX ✧ Hobbies: gardening, knitting, painting in gouache, reading fantasy/mythology/psychology ✨Links: www.artstation.com/achrisart