Jeremy Jayne

@jeremybjayne.bsky.social

maker of weird computer games + Noclip documentary guy

MMO/MUD/sandbox game fans rejoice, the 2nd Noclip doc from my Raph Koster interview is now live! sort of a pre-history/history of MMOs and their predecessors (back to the 1970s!) from one of the most legendary designers of that world. we go deep on this one, don't miss it!

/noclip@noclipvideo.bsky.social · 2w ago

🚨NEW DOC ALERT🕹️ The History & Evolution of Massively Multiplayer Games We talk to @raphkoster.bsky.social about the history of group play, how MUDs became MMOs and the evolution of online worlds. WATCH HERE: www.youtube.com/watch?v=kHu7...

MMO/MUD/sandbox game fans rejoice, the 2nd Noclip doc from my Raph Koster interview is now live! sort of a pre-history/history of MMOs and their predecessors (back to the 1970s!) from one of the most legendary designers of that world. we go deep on this one, don't miss it!

/noclip@noclipvideo.bsky.social · 2w ago

🚨NEW DOC ALERT🕹️ The History & Evolution of Massively Multiplayer Games We talk to @raphkoster.bsky.social about the history of group play, how MUDs became MMOs and the evolution of online worlds. WATCH HERE: www.youtube.com/watch?v=kHu7...

I had the great honor to interview Raph Koster about Star Wars Galaxies, its incredibly ambitious vision for a Star Wars sandbox MMO, and the infamous game design challenge of the "Jedi problem" Thanks @raphkoster.bsky.social for making the time and sorry it took so long for this to see daylight!

/noclip@noclipvideo.bsky.social · last mo.

🚨NEW DOC ALERT🕹️ The "Jedi Problem" in Star Wars Galaxies is infamous, but what's the real story behind the legend? Famed designer @raphkoster.bsky.social talks to @jeremybjayne.bsky.social about what this remarkable game design challenge can teach us. WATCH HERE: www.youtube.com/watch?v=UAv0...

if anyone needs a very experienced video editor, I've been making documentaries for over a decade and I could really use some more work to help make ends meet! my DMs are open, hit me up if you wanna make cool stuff together

something very charming about bilinear filtered (blurry) extremely low resolution textures, especially for organic textures like metal, rust, little details, etc. maybe it's just my fondness for old PC games and the N64 but I love it.

Bild

something very charming about bilinear filtered (blurry) extremely low resolution textures, especially for organic textures like metal, rust, little details, etc. maybe it's just my fondness for old PC games and the N64 but I love it.

Bild