Final day of hosting Foundations of Digital Games conference at the Royal Danish Academy. Wonderful four days! Thanks especially to my co-organizer Alessandro Canossa, keynote speakers, program chairs and to all helpful colleagues and volunteers at the academy. Thank you! fdg2026.org
Jesper Juul
@jesperjuul.bsky.social
Video game theorist, author of Half-real, A Casual Revolution, The Art of Failure, and Handmade Pixels. New book "Too Much Fun: The Five Lives of the Commodore 64" out Dec 10th 2024! https://jesperjuul.net/c64 https://jesperjuul.net
We are hosting the Foundations of Digital Games 2026 conference August 10-13 in Copenhagen. Fabulous keynotes by Valentina Nisi, Tim Garbos, and Miguel Sicart. See you in August! Read more and register here: fdg2026.org
We knew it was going to happen.
New from 404 Media: companies are using Reddit manipulate ChatGPT and Google AI Search. The strategy is to systematically manipulate answers provided by chatbots by manipulating the underlying source material those chatbots scrape—in this case, a popular subreddit www.404media.co/companies-ar...
Paper plug: Our new factor analytical study on what makes good vs. bad play according to children, is making the rounds internationally. www.frontiersin.org/news/2026/03...
‘Sometimes an adult should shut up and go away’: scientists reveal the qualities that kids need in play
For better play, give children space to choose and accessible games, scientists say
frontiersin.org
Happy to share that my book Half-Real is out in complex Chinese, titled "電玩的本質 - 遊走於真實規則與虛構世界的藝術"!
Important competition celebrating our unsung vermin friends.
Introducing the <Low Poly Rat Jam>! Team up or go it alone - submissions open 6 - 22 March. No ranks, no prizes, only a promise: I will play and review EVERY RAT GAME. itch.io/jam/low-poly... #ratjam #gamedev #lowpoly #lowpolyratday
Join our Visual Game & Media Design two-year master’s program at the Royal Danish Academy in Copenhagen. Deadline March 1st! Visual Game & Media Design is a cross-disciplinary program open to all creative BA students. Read more about the program here: royaldanishacademy.com/en/programme...
Visual Game and Media Design | Royal Danish Academy
royaldanishacademy.com
For our Visual Game & Media Design MA program in Copenhagen, we have an online info meeting this Friday Feb 6th'26 at 1PM. Please join if your interested! kglakademi.dk/da/event/vis...
Visual Game and Media Design - Meet the Head of programme | Det Kongelige Akademi
kglakademi.dk
Conceptual Napping. I mistyped, but this has vast advantage over trite conceptual mapping. To work out the problem, let's start with a Conceptual Nap. Let's go, team!
Proud to welcome Victor Navarro-Remasal's "Zen and Slow Games" in the Playful Thinking Series!
If you have a US mailing address, you can buy the book today with a hefty 30% discount! www.penguinrandomhouse.com/books/798035... Use the code MITP30 for 30€ today (20/1). After that, READMIT20 will get you 20%. mitpress.mit.edu/discount-cod...
You CAN do something, namely move to a work environment not controlled and monitored by (US) big tech. www.jesperjuul.net/ludologist/2...
A Student/Worker’s Guide to European Google Docs / Office 365 Alternatives – The Ludologist
jesperjuul.net
Quite precise: We are more positive about AI generation in areas outside our own expertise; we worry more about our own jobs.
the discourse on what jobs are acceptable to replace with generative AI reveals a lot about what we think of other people's jobs
Not a holiday piece, but could be, Linus Åkesson's version of Ravel's Boléro for mostly Commodore 64-derived instruments, with a floppy drive, NES, and Amiga thrown in. As always, an explosive combination of technical and musical skill, and understatedness. #c64 www.youtube.com/watch?v=kMGb...
8-bit Boléro (The World's Most Ambitious Chiptune?)
YouTube video by lftkryo
youtube.com
My Commodore 64 book, Too Much Fun, is 1 year old! A gift for someone you know, interested in game or computer history? Link in the comments. What is even older? I wrote this Commodore 64 holiday demo, "The Ghost of Xmas" in (checks watch) 1989! Happy holidays!
The Ghost of Xmas by Triangle
YouTube video by m4r71nk
youtube.com
Interviewed about my Commodore 64 book by the Carlsberg Foundation, who supported my stay at MIT and the book's publication. Thanks!
Too Much Fun: About
jesperjuul.net
Commodore 64 var helt central for udviklingen af computerspil til fremtidens hjemmecomputere. I Nordeuropa opstod der nemlig en særlig kultur om Commodore 64 med både spil, programmering og teknisk fællesskab👉Ny bog belyser historien om Commodore 64 bit.ly/48Fousv #dkforsk @jesperjuul.bsky.social
FDG'26 call for papers! We will be hosting the ACM conference Foundations of Digital Games 2026 conference here at the Royal Danish Academy in Copenhagen August 10-13 2026. The call for papers is out now: fdg2026.org/call-for-pap... We hope to see you (and your paper) at FDG’26!
Call for Papers: Foundations of Digital Games 2026 (FDG 2026) – Foundation of Digital Games 2026
fdg2026.org
AI Rule #1: Cynical writers use AI. Also: Who will pay for consulting, when AI can generate something just as default and vacuous for free? Or will consulting firms claim to offer something more personal, human, and special? arstechnica.com/ai/2025/10/d...
Deloitte will refund Australian government for AI hallucination-filled report
Consulting firm quietly admitted to GPT-4o use after fake citations were found in August.
arstechnica.com
Stafan Höltgen has kindly reviewed Too Much Fun (in German). "What is astonishing is both the breadth and depth with which the author presents the platform." www.hsozkult.de/searching/id...
AI naïvity: When we presented a detailed study about the Danish game industry last month, a young audience member asked us why we hadn't just asked ChatGPT? He apparently thought that AIs knew "everything", and didn't see any reason why you would gather new data. That is a problem.
What are the European alternatives to Google Docs and Microsoft 365 for students, writers, and project workers? I couldn't find any good answers, so I have reviewed the four top packages and provided my recommendations. I hope you find it useful! www.jesperjuul.net/ludologist/2...
Seems backup software is about toying with immortality.
We are welcoming proposals for (fully funded) PhD projects at the Royal Danish Academy, deadline May 15th. Read more here: candidate.hr-manager.net/ApplicationI...
Pre-qualification proposals for the 2025 call “PhD education outside the universities” (DFF – The Danish Independent Research Fund)
The Royal Danish Academy hereby invites pre-qualification proposals for the 2025 call “PhD education outside the universities” (DFF – The Danish Independent Res
candidate.hr-manager.net
The American Journal of Play has kindly published a full interview with me about video games and my work. It is an honor but also disorienting to have reached the advanced stage of looking back on my career. Didn't I just start (checks watch)? www.museumofplay.org/app/uploads/...
museumofplay.org
OK, so what is the best (European-based) alternative to Google Drive and Docs/Sheets/Slides?
We are happy to welcome Matthew Farber and Tracy Fullerton's wonderful new book "The Well-Read Game" in the Playful Thinking series! mitpress.mit.edu/978026255223...
Just back from #experimentalgamecultures symposium in Vienna, "Ludic Method" with old friend @jesperjuul.bsky.social #gameart #games #speculativegamedesign
Speaking at Subotron in Vienna this Thursday!
SUBOTRON arcademy Thu. 27.03.25 7pm at MuseumsQuartier Too Much Fun: The European History of the #commodore64 @jesperjuul.bsky.social on the #C64 ’s history from computer for #BASIC programming, to #game computer, to #demoscene computer, to a comforting #retrodevice subotron.com/event/c64/