JayDev (Funtraum)
@jgamedev.bsky.social
Solo-Dev working on new strategy game experiences. Currently working on Demra Rifts of War, a pixel style RTS/ RPG game. https://store.steampowered.com/app/4177020/Demra_Rifts_of_War/ Discord https://discord.gg/twK2fnpua
I built 130 low-poly models for tavern scenes in my VTT. Then I thought: why keep them to myself? Tavern & Street is out on itch: barrels, hearths, market stalls, a scarecrow and one slightly ominous gallows. GLB + OBJ, CC0, free. playpolymancer.itch.io/tavern-and-street #gamedev #lowpoly #cc0
Polymancer — Tavern & Street by PlayPolymancer
130 low-poly fantasy models for a tavern and its street. CC0.
playpolymancer.itch.io
Level layouting for a 2D isometric game sure is not chaotic at all.. ☠️ or am i the chaos? #pixelart #gamedev #RTS #gamemaker
Put in some effort to make a proper Dev Log, showcasing old prototypes and the real time grid based design. #gamedev #indiegames #RTS youtu.be/mwEFyYO-QKE?...
Can an RTS Work Better on a Grid?
YouTube video by Funtraum Games
youtu.be
The armored imp is an upgraded imp that is faster and more durable and gains anti-armor capabilities. You will encounter him later in the campaign when visiting his home world. #gamedev #pixelart #RTS www.youtube.com/shorts/xV1nm...
Armored Imp Animations
YouTube video by Funtraum Games
youtube.com
Working on an item shop and general item system. Enhancing the singleplayer campaign and adding consumable potions to tackle mana shortage. #gamedev #RTS #strategygames #pixelart #indiegames
Necrolord, new hero for the playable demon faction in skirmish. Testing out his new abilities in the swamp level. Some classic zombie summoning mixed in with mana stealing and corpse to health regeneration. #gamedev #pixelart #RTS #strategygames
I added decaying corpses to my game.. i guess they stay a little too long. But hey the necromancer need something to work with, am i right? #gamedev #indiegames #RTS #pixelart
Updated the live demo with 3vs3 skirmish map, lovely unfolding chaos. #RTS #Strategygames #gamedev #indiegames #pixelart
I am working on fire damage that spreads to give the enemy demon faction more siege capabilities and the player an incentive to upgrade to stone structures. #RTS #Strategygames #gamedev #indiegames #pixelart youtu.be/ct7FwPe7dMg
Dev Log Retro RTS - Building Fire Damage
YouTube video by Funtraum Games
youtu.be
my ancient skitarii mask meme, reposting because of all the admech news :3
Playtest starts in five hours! Was busy testing and improving the game to ensure a smoother testing experience. There is three difficulty settings for the campaign already, so more can test it their way! #gamedev #indiegames #pixelart #playtest store.steampowered.com/app/4177020/...
Doing some final large battle testings for the upcoming playtest event on friday. Join the playtest if you haven't yet! #gamedev #indiegames #pixelart #playtest store.steampowered.com/app/4177020/...
Help test this new retro RTS game and join the upcoming playtest. Use the join playtest button on the store page to do so. #retrogames #strategygames #pixelart #gamedev #playtest store.steampowered.com/news/app/466...
Demra: Rifts of War Playtest - First Playtest Event Soon! - Steam News
Join the Demra Rifts of War time limited playtest
store.steampowered.com
RTS fans absolutely need to check out D.O.R.F. Real-Time Strategic Conflict #RTS #DORF #PCGaming #Gaming
RTS fans absolutely need to check out D.O.R.F. Real-Time Strategic Conflict
Am I in love? I think I am. D.O.R.F. Real-Time Strategic Conflict is an upcoming retro-infused RTS game that looks absolutely incredible.
gamingonlinux.com
After my first real user feedback from #ggbavaria i worked on fixing the player movement. The hero can now move directionally by holding down the left mouse button, a double click creates a path for auto-following it and WASD can be used for direct and precise control. #gamedev #pixelart
The enemy a.i can now build, defend, attack and grow his army. My goal for this week was to get skirmish working and having an worthy opponent. Looking good so far. #pixelart #strategygames #gamedev
Working on an 🤖 AI manager that handles the enemy faction following a build order and switching between attacking, focusing on economy or unit training. The demon faction is lead by necromancers that create rifts to summon demons. #devlog #RTS #strategygames
Demra: Rifts of War is the new RTS/ RPG hybrid i am working on, you can wishlist on Steam. Working on improving a fight against a powerful necromancer. #gamedev #strategygames #rts #pixelart