Something that didn't even occur to me when first starting work on my #Blender add-on is its utility in authoring armature and shape key-driven normal map changes. since you're sculpting directly onto the low poly model, you can freely pose it and sculpt on a new layer while it's in that pose
DLSS 5: ON 🤪 Since people are curious, I plan to have a version up available (for free!) in probably a few weeks as sort of an open beta. Before then, I AM LOOKING FOR TESTERS! If you have experience with Blender, sculpting, and low poly/stylized game art please DM me.
now that I've lured you in, you have to look at my crappy drawings for my game
I'm making a #blender add-on that lets you sculpt directly onto low poly models via the manipulation of object space surface normals under the hood