Jonathon Toon

@jonathontoon.com

Designer, et cetera · https://jonathontoon.com

my feed in the last 24 hours... > ai will shift the focus to be about taste > ai will replace designers > heads of ai companies know nothing about taste > people evangelizing about taste have no taste i think it's safe to say no one knows...

Fifteen months as a father and I feel pretty confident in handling most things: fussy feeding times, nappy blowouts, medical emergencies...all except teething pains. Send help. Or caffeine. 🥱

After a year of being a full-time dad, I'm looking for what's next. With a career in fintech, SMB and dev tools. I've built products, shipped code and managed teams as both a designer and director. I'm looking for small teams with conviction to be profitable. Building low and slow. jonathontoon.com

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After a year of being a full-time dad, I'm looking for what's next. With a career in fintech, SMB and dev tools. I've built products, shipped code and managed teams as both a designer and director. I'm looking for small teams with conviction to be profitable. Building low and slow. jonathontoon.com

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Lately I've been struggling to get inspired by the design of most modern marketing websites and landing pages. They’re either super vague, saying little, or too complex with visuals and animations, leaving me overwhelmed. Just me?

I reckon AI design is close to having its Bootstrap.css moment. Clean and functional results that all look the same. As new technology raises the floor for "good enough", distinctiveness becomes the new moat. Weird beats optimal.

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In 15 years as a product designer, I've seen early-career designers struggle with the gap between tidy processes and messy, real work. Inspired by this observation, I recently gave a guest lecture to design students at the University of Canterbury about navigating this gap, read on about it below.

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One of my many hobbies has been trying all sorts of logic puzzles, followed by learning the mechanics of how they can be algorithmically solved. So to scratch my own itch I finally wrote my own library for generating/solving Sudoku. github.com/jonathontoon...

GitHub - jonathontoon/sudoku: A TypeScript implementation of Peter Norvig's constraint propagation Sudoku solver algorithm.

A TypeScript implementation of Peter Norvig's constraint propagation Sudoku solver algorithm. - jonathontoon/sudoku

github.com

This is how it's mean't to be, and how it was from the beginning, with institutions like Bauhaus. The downside of software is designers have delegated too much. And instead we have focused heavily on the intangible (facilitating process) rather than the tangible (learning through building).

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I STILL can't get over how Dropbox at one point had one of the best mobile email clients around, killed it, and THEN decided to pivot harder into Enterprise. Makes no sense...

I'm over design frameworks 1/5 🧵 It's about time we see as an industry that we have over-indexed on trying to distill an inherently variable and chaotic sequence of events into a predictable, easy path to success under the guise of a 'UX framework'.

I'm fortunate enough to be giving a talk to a cohort of product design students in the coming months. I'm keen to impart some wisdom about our industry that goes beyond basic education. What’s something you wish you knew earlier that you only learned after working as a designer?