Jon Remedios

@jonremedios.bsky.social

Toronto based game designer/developer. SSMP. Marc. Gone Vroom. A pile of digital trash that's disappeared. Working on new stuff. Still missing Miitomo.

Important context! I think the allure of this mythological Clair Obscur team is in response to how publicly dysfunctional the game industry has been (i.e. layoffs) It's nice to imagine that great games can exist outside of a broken model, but trading one lie for another ain't helping anyone.

Mary Kenney@marykgames.com · last yr.

Expedition 33 was made thanks to a small internal team and a BIG team of outsourced devs. Most big games, and many small games, are made this way! If you don’t know a ton about outsourcing in game dev, People Make Games has done a phenomenal job covering it youtu.be/bm7KUE1Kwts?...