๐๐๐ (love how low res games look in small displays)
Juancho Abad๐
@juanchoabad.bsky.social
pre 3D art - #DeathsDoor #GoMechaBall co-creator - #EverdeepAurora Making Blightrole Web: https://juan-abad.com/
A character avatar test I made for Blightrole's rogue class. (Need to draw way more in these weird times) #Blightrole
Bothering the NPCs in my game just for testing purposes, I swear. Playing with some NDS resolution style here (video compression sucks).
We should take back sending letters, just saying...
Found the best display stand for my childhood gba ๐
Mini devblog: DAMN UNEXPECTED SYNERGIES ๐ช๐ฉโ๐ฆฐ๐ฆ #IndieGame #GameBugs #HorrorGame
New project, I guess... and quite an exiciting one!
๐๐ญ'๐ฌ ๐ญ๐ข๐ฆ๐ ๐ญ๐จ ๐ข๐ง๐ญ๐ซ๐จ๐๐ฎ๐๐ ๐ฒ๐จ๐ฎ ๐ญ๐จ ๐ญ๐ฒ ๐๐๐๐๐๐๐๐๐๐๐ฒ๐ญ โ๐ฑ๐๐ ๐๐๐๐๐ ๐๐๐ ๐๐๐๐ ๐๐๐ ๐๐๐๐๐ ๐๐๐ ๐๐๐๐, ๐๐๐๐๐ ๐๐๐๐๐ ๐๐๐ ๐๐๐๐ ๐๐๐๐ ๐๐๐๐๐๐๐๐.โ ๐น๐ ๐ฆ๐๐ ๐ค๐ข๐๐ง๐๐ฉ๐ฉ๐๐ซ ๐ญ๐จ ๐๐ฌ๐๐๐ฉ๐ ๐๐ซ๐จ๐ฆ. ๐๐๐จ๐ฅ๐-๐๐ฅ๐๐ฒ ๐ข๐ง ๐ ๐ญ๐ฐ๐ข๐ฌ๐ญ๐๐ ๐๐๐ง๐ญ๐๐ฌ๐ฒ ๐ฐ๐จ๐ซ๐ฅ๐. ๐ง๐๐จ๐๐๐ฌ ๐จ๐ ๐๐ง๐๐ฆ๐ข๐๐ฌ ๐๐ง๐ ๐๐ก๐จ๐ข๐๐๐ฌ. ๐งฉ๐๐ฎ๐ณ๐ณ๐ฅ๐๐ฌ ๐ญ๐จ ๐ฌ๐จ๐ฅ๐ฏ๐ ๐๐ง๐ ๐ฆ๐ฒ๐ฌ๐ญ๐๐ซ๐ข๐๐ฌ ๐ญ๐จ ๐ฎ๐ง๐ซ๐๐ฏ๐๐ฅ.
Allow me to separate the work from the author in these cases...
Would you like to discover what weโre playing next?
Needed something this chill, Pokopia is my scapegoat this month.
Iโve been prototyping some ideas in my spare time this summer. Did you have "Tazos" in your region? If so, what were they called? I was surprised to learn how many countries didn't have them! #gamedev
Rough test trying to get a 90s 00s pokemon art look as a fast way to design characters for a personal project. Kind of fun!
First prototype for the cartridges, with an SD card inside. Still has some issues to address though, getting used to the 3D printer. The idea is for the console to read the games from these cartridges, cheap and easy to write. Now, to make the push to push mechanism work!
Implemented a simple combat system, almost like a rhythm game. Enemies have a pool of patterns, and you attack or defend using stamina. Don't have much time for this project right now, but I'm having a blast whenever I work on it! #screenshotsaturday
Built a mini dungeon crawler prototype in Python/Pygame for a long-term passion project. The goal? My own 90s/00s style handheld device with custom hardware and software. This is just a (very) rough result of two afternoons, but pretty happy with it; still a long way to go!
This is the design of Remulus, the blind blacksmith of Everdeep Aurora, a huge ram who works in a small space and laments a past that few know about. #characterdesign #indiedev
Proof #256 that #gamedev is a lie: (the level transition we used in Go Mecha Ball is literally just a horn-shaped mesh spinning or scaling.)
#EverdeepAurora fun fact. The first take on Ribbert & Renaโs theme (technically version 1.5) was supposed to be two separate pieces that synced when layered. We shelved that idea after Viktor came in with the final tracks.
Just found this rough design I made last year for a "paused" project (A zombie-killing one).
I love those three day obsessions with that new band you just discovered. Like a brief summer crush. ๐ธ
We should bring back the old "patron" system. Any millionaire out there willing to fund my stupid little games?
I hate making UI and menus, is this juicy enough? (WIP) #screenshotsaturday #indiegame
Been tinkering with a small idle game in my spare time. You manage a colony of beetles that slowly explore your desktop. Curious what you think so far.