Finished modeling another one of @swordmeat.bsky.social characters, this time it mia. Audio warning. Song used is from [The Oh Hellos - Soldier, Poet, King] #Blender #b3d
Kars123
@kars123.bsky.social
30 Goth/ Gardener/ insomniac/ Idiot who trying to learn Blender. ----------------------------------------------------- I had 240p internet quality up till 2021 so this whole social media thing is a struggle for me. Mostly here just to find things to model.
youtu.be/ViRyN2l2oiU Been listing to this while I work on models lately. Figure I link it so other people may enjoy it as they work on their projects as I have. Though it still slightly disheartening that I need to add no ai to my searches now a days, so I can hear actually somber piano music.
you're alive. that's why it hurts. 【 no AI piano 】
YouTube video by BigRicePiano
youtu.be
At the home stretch now Switch out the cowl for the hocky mask, Made a custom hatching shader and animated outline, and finished the rig and drivers. Now just need to think of a animation idea then rendering. Then I be free to start this crazed process all over again with whatever i model next. lol
Got the eyes spinning. Main model done so it on to the extra bits, then the nightmare that is rigging since I have to add a lot of drivers for the face. The eye movement should be more fluid if I get it set up right. I think it looking really good despite me still not using a real art program.
Hair finally at a point were I don't hate it. I want to make it so the eyes change into the saw blades and spin so I need to work out the math for a more dynamic 2d face rig. I have a few ideas for it but it going to be a lot of trial and error.
I caved and went back to using ucupaint. It coming a long nicely, I went slight off model and added a jabot (It a type of 1700's - 1800's neck wear) so I can break up the white and have a point of reference. Bother me a bit that I went off model so I most likely won't keep it sadly.
The fact that shift middle click rotate the canvas in krita Is screwing me up since my dumb brain think I should be hitting blender buttons. I have rotated the screen so many times now, and I can't even ctrl z to undo... I'm going to give csp a try next after I finish screaming internally.
I don't know why but short hair is so much more of a struggle for me than long hair. I'm also going to try texturing this in a actually art program instead of blender.
Model @justadriandk.bsky.social Agnes One of my extensions broke so I couldn't finish the rig unless I remade it so you have to settle for a render instead of a animation. They have a bunch of nice designs so I probably model another one of their characters eventually. #b3d #Blender
Trying to design a background for the character now. Because apparently I like giving myself extra work for no reason other than self satisfaction.
Finished the face. I did end up making the eyes a bit bigger and made the boo on the shirt glow in the dark. Not sure if I went too light on eyeliner, I didn't want it to over power the layer weight color.
Texturing is always a slow process for me. I got about 70% done now. Trying the udim workflow for the uv's as well. So far it made the process a lot faster, just need to see how angry blender get at me when i try to bake everything.
Modeling done already so onto uv unwrapping and texturing now. Might make the eyes bigger first. Not sure about the size compare to the rest of the face.
Finally found something to model so that good, I was going a bit mad looking for something. If I keep having insomnia I should get it done in a reasonable time frame. So yay for forced productivity by Insomnia I guess?
I been looking into how effects are made and have been trying to recreate them. It interesting what one shape key and a hand full of key frames can do.
Well the oc tag page hasn't been showing me any designs I find interesting. This might be a shot in the dark, but If any of my followers would be willing to share there oc designs with me so I can have something to model I would appreciate it.
Well I gave ff maiden of black water a try it was also really good. I really enjoyed the environment design and it has that same weight to it that re5 has so that was a nice surprise. Wish I could figure out how to make textures in similar quality to it. Guess I have to try lunar eclipse next.
Model @walkietavie.bsky.social Kuroha since they wanted people to draw their character and I thought it be funny to monkey paw that wish and make them 3d. Audio warning Song use is [Night Distance by I love you Orchestra Swing Style] #b3d #blender
Finished the fatal frame 2 remake. I actually had a really nice time playing it. Out of all the recent survival horror games I think I enjoyed it the most. Here hoping they remake 1 and 3 now.
Here my rough Idea for the background. Still need to add a lot of grime, clutter and imperfections so the texter doesn't look so flat but it a good start so far.
My schedule been less than idea lately but I finally finished the hair and jacket. Now it just rigging and maybe a background if I think of a good idea.
Getting closer to finished now just need to make the jacket and hair look better, and maybe the eyes.
It weird how adding a bit of hair shine make me think i'm looking at a completely different model. Now if I could only figure out how to shade clothing better.
Model @sunnyisonline.bsky.social Figure it would be a nice thank you for the tutorials, they have been fairly helpful. I can see why that 4 square lore video is taking so long. #b3d
Also maybe this is the sleep depravation or the wine talking but I think it real nice when artists do things outside there comfort zone even if it ends up not looking as good as there normal art, Like more dynamic poses or different mediums for example. Messy art is still art at the end of the day.
Here another w.i.p. Sadly progress is a bit slow right now since I have to make models for other people projects right now.
Ok break over. Figure I mix it up and model on of the youtubers I watch. I think it will be a nice thank you for making tutorials I use.
It finally done... (I am so tired... blender says it been about 168 hours) Model @swordmeat.bsky.social sand shark characters Mari and Arisa. (The third character is just there so they had something to beat up.) [Song cover is by Hyuman on YouTube] [Sound effects from open game art] #b3d #blender
This will be the last W.I.P post till it finished, so a bit more rambling than normal. Both character are done now, and I'm working on the background now. It mostly going to be my imagination for the background so here hoping I don't break character cannon somehow. [1/2]💀