Kendi J

@kendij.bsky.social

Software Eng | Mountain are royal | #flutterdev | Go | Game Dev |

Revamping this has been a cool journey, worked on the UI, built a whole REST API to fetch the plants catalog using Dart Frog by @vgventures.bsky.social ... let's see what's next!

Kendi J@kendij.bsky.social · last yr.

Heyaa, so about 5 years ago, I built this fine app that displays the types of plants you can have in your house. it was a great practical intro to @flutter.dev 🤩. Well the code wasn't the best but heeey the app was working. and I published to Play Store

Heyaa, so about 5 years ago, I built this fine app that displays the types of plants you can have in your house. it was a great practical intro to @flutter.dev 🤩. Well the code wasn't the best but heeey the app was working. and I published to Play Store

Bild

I spent a significant time writing this article, explaining the problems and solutions, what Dart offers, how you can tackle them & more... I hope you will enjoy this article and it helps you understand this topic better. I will also be happy to receive your feedback on how to improve. ⬇️

DCM@dcm.dev · 2y ago

Curious about Union Types in Dart? 🤔 Let's demystify them—tagged vs. untagged, what they are, why they matter, and how Dart handles them (even though it doesn’t natively support them) with tools like sealed classes, Either, and pub packages. dcm.dev/blog/2024/12...

Playing around with the working-in-progress 3D capabilities of Flutter (using Impeller and Flame 3D) The "world" is made out of multiple chunks, each chunk is it's own mesh with a single surface of 16x16 tiles (4 vertices per tile). Running at max FPS on both my iPhone and macOS ⚡