Everyone hates it when their opponent just leaves the game before it's over, so I've been trying to find ways to soften the blow a little bit. #fightinggame #gamemaker #indiedev
Khao Mortadios
@khaomortadios.bsky.social
Game Developer, part of the indie team Astrobard Games. Working on The Amazing Crackpots Club, and Generic Fighter Maybe.
Been making some great progress with online lobbies! While waiting for players to join you, you can freely jump into Training without even giving up your spot! The match will start as soon as someone joins the opposite side. #gamemaker #fightinggame #indiedev
Changed some code again and this time I accidentally removed fighting from the fighting game. #indiedev #gamemaker #fightinggame
The GFM playtest ends today. If you haven't yet tried it this is your last chance to jump in! store.steampowered.com/app/3925750/... #gamemaker #indiegame #fightinggame
PLAYTEST BEGINS TODAY! It'll be available for a whole week, until May 7th! Start playing now on Steam! store.steampowered.com/app/3925750/... If you haven't requested access yet, you can go for it, we're pretty much letting everyone in. #indiegame #fightinggame #gamemaker
PLAYTEST TOMORROW! Request access now and you'll be able to play as soon as it's live! store.steampowered.com/app/3925750/... #indiegame #fightinggame #gamemaker
Just 3 days left for the playtest! If you haven't, make sure to request access on steam! store.steampowered.com/app/3925750/... #fightinggame #gamemaker #indiegame
It's finally time to Playtest Generic Fighter Maybe! This May 1st you'll be able to play the game on Steam and mess around with 4 characters in Local VS, Training, or Survival Mode. Register now on Steam! store.steampowered.com/app/3925750 #indiegame #fightinggame #fgc #gamemaker
That magical moment when you test your game after spending hours cleaning up the code. #indiedev #gamemaker
I just released an animated font! You can get it as a Game Maker package for easy implementation in your game, or as standalone .ttf fonts. Check it out on astrobardgames.itch.io/wiggly-boily #font #gamedev #gameasset #gamemaker
Decided to seriously upgrade GFM's Training Mode. A lot of these features are extremely useful understand moves more deeply. But surprisingly, they've been useful for development too! The frame meter especially already helped me find multiple bugs. #gamemaker #indiegame #gamedev
Creating some background characters for my city. Pushed the numbers as high as I reasonably could. It's probably too distracting for a real match, but it looks surprisingly cool! #indiedev #indiegame #gamemaker #fightinggame
The Amazing Crackpots Club 1.0 is out on Steam! t.co/Rye23WdrG4 This game has taken over my entire life these past 8 years and it's hard to believe it's finally done. It's been a crazy ride. I just hope that people can find as much fun with it as I had while making it #indiedev #indiegame #gamemaker
Happy new year! 2026 will be the year for Generic Fighter Maybe! To show off some of the progress from the last few months, here's a full match between 2 of the new characters: Fuluglugli, the generic Zoner, and Glorbolgo, the generic Rushdown! youtu.be/Km8KLSu4xO0 #fightinggame #gamemaker
Generic Fighter Maybe - Fuluglugli VS Glorbolgo full match
YouTube video by Khao Mortadios
youtu.be
Obviously, this is amazing BUT the thing I love most, is that it's directly poking fun at the desire/fetish to overanimate overlapping action & smears. Asking someone of James Baxter's calibre to *intentionally* do this (as well as mess up the spacing on a bounce) is funny in the nerdiest way.
James Baxter’s 2D animation in ‘The Wonderfully Weird World Of Gumball’ new episode.
“try water fox or ice weasel” try chill penguin. install flame mammoth. you just download bubble crab. literally just use boomer kuwanger. sting chameleon has a search bar, use it to find toxic seahorse.
I asked what I should use instead of firefox and someone said “floorp” and I legitimately thought it was a bit for like five minutes. tech has gone beyond making the torment nexus real to making poob real.
The Best Indie Games Winter Showcase is TOMORROW! Tuesday, 2nd December 2025, 8AM Pacific Notifications on! youtu.be/u94QwcNCjvU #BIGWinterShowcase
Working on a new stage background! It might not look like it, but there's absolutely no 3D elements in here, it's all 2D parallax scrolling thrown in-between 3 textured triangle strips. #indiedev #gamemaker #fightinggame
A surprising part about making a fighting game is that combos tend to be things I discover, rather than things I specifically design. I still make adjustments of course, but being able to say "You can do that?!" in my own game has been really fun so far! #gamemaker #indiedev #fgc
Just a couple weeks ago I was wondering if it was too OP to let the grappler combo into one of his special grabs. Now I tried to let him combo into super from that same grab and it's the most satisfying thing ever and I can't stop help #indiegame #indiedev #fightinggame
A lot of video-game publishers spend hundreds of millions of dollars chasing after "realistic graphics" and "massive open-worlds" when what players really want is just a shitload of weird little guys
If you're an indie developer, you should hang this screenshot on your wall and use it as inspiration to never give up
Generic Fighter Maybe is now in full development and coming to Steam! Play with additional characters and stages in local and online matches! Wishlist on Steam: store.steampowered.com/app/3925750/... #fighter #indiegame #fighting #fgc #indiedev #steam
🔥 Feature Friday! 🔥 Leap Galaxy is a minimalistic 2D platformer that puts speed and flow first. Take advantage of momentum and master the recoil of your shots to reach insane speeds and beat each level as fast as possible! 🔗 store.steampowered.com/app/3327880/... @peachintune.bsky.social
Just released a fighting game! Introducing Generic Fighter Maybe! Featuring traditional fighter mechanics like combos, special moves and local play. Play now on itch io! astrobardgames.itch.io/generic-figh... Trailer: www.youtube.com/watch?v=8xSQ... #fighter #indiegame #fighting #itchio #fgc
Generic Fighter Maybe - Announcement Trailer
YouTube video by Khao Mortadios
youtube.com
Made a new tool for GameMaker games that lets you attach objects you your sprite animations and read it in real time! You can also tie data to specific frames allowing you to do cool things like adjust hitboxes! astrobardgames.itch.io/sprite-ancho... #gamemaker #animation #gamedev #indiedev
Sprite Anchor Animator by Astrobard Games, Khao Mortadios
Create anchor points, manage hitboxes, and more! For Game Maker projects
astrobardgames.itch.io