Kimberly

@kimberlyanima.bsky.social

KimberlyAnimanima

the most spectacular inverse kinematics / procedural animation. . . Enemy's upper body bends back 90 degrees toward Connor, and balances on his tippy toes. Connor leans back and aims up where his torso is. it's so gnarly!! despite the height displacement, the animation still works so beautifully

trying to make static characters is fun, but I gotta go back to character customization someday, it's just too cool. I added so little, but so quickly it felt like so many combinations were coming together. . .It'd be so cool to explore around and run into many people all dressed up and looking cool

BildBild