Kocutame
@kocutame.bsky.social
3D Artist. Indie games developer. Tools I use: Godot Engine / Krita / Blender
Good afternoon! πβ¨ Today I started by creating the glass entrance doors for the supermarket. Iβve also improved the look of some walls and started implementing lighting in some apartments! I have also created some new assets that I will implement soon! βοΈβ¨ #gamedev #indiedev #godot #godotengine
Working and learning at the same time ποΈππΉ #gamedev #indiedev #godot #godotengine
This afternoon, Iβve also been experimenting with navigation regions πββοΈβ¬ οΈπββοΈβ Verifying that NPCs can move correctly between zones and pass through doors properly. πββοΈβ¬ οΈπͺπβ¨ #gamedev #indiedev #godot #godotengine
Good morning! πβ¨ I made a lot of progress yesterday, but everything is just a provisional version, there is still a lot of work to be done! π οΈ I'll probably start another character modeling exercise today! I have to keep practicing! I already have a character in mind! π‘β¨ #indiedev #solodev #godot
Mucho amor a Venezuela π»πͺ y a su maravillosa gente. Lamento mucho las perdidas, mantΓ©ngase a salvo πβ€οΈβ€οΈβ€οΈ
Muffle's beach episode outfit! mmm, a seasalt chocolate muffin sounds nice about now
Good afternoon! πβ¨ Today I have everything ready for Gardevoir's physics to work! πβ¨ Perhaps I'll add more details tomorrow! π οΈβ¨ #b3d #gardevoir #3dart
Good evening! πβ¨ Today I did the retopology of the entire model. The 3D face is almost identical to the 2D version! πβ¨ Tomorrow I'll put a skeleton on her so she can pose! πβ¨ #b3d #gardevoir #3dart